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https://github.com/ParadiseSS13/Paradise.git
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Makes machine frames show their circuit name (#15025)
* Circuit Names Refactor * Some review stuff * now with less runtimes * Machine Boards and Computer Boards * Only a little late * YouTool fix * Resupply crate too * Supplycomp board I'll do the other stuff tomorrow * Computer Frame Refactor Plus also removing the HONKputer to avoid a conflict. * Don't need this diff anymore
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@@ -45,7 +45,7 @@
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// Components
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component_parts = list()
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var/obj/item/circuitboard/smartfridge/board = new(null)
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board.set_type(type)
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board.set_type(null, type)
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component_parts += board
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component_parts += new /obj/item/stock_parts/matter_bin(null)
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RefreshParts()
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@@ -42,7 +42,7 @@
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product_cost = cost
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/obj/item/circuitboard/machine/bluespace_tap
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name = "Bluespace Harvester (Machine Board)"
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board_name = "Bluespace Harvester"
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build_path = /obj/machinery/power/bluespace_tap
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origin_tech = "engineering=2;combat=2;bluespace=3"
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req_components = list(
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@@ -225,7 +225,7 @@
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last_fire_time = world.time / 10
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/obj/item/circuitboard/machine/bsa/back
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name = "Bluespace Artillery Generator (Machine Board)"
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board_name = "Bluespace Artillery Generator"
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build_path = /obj/machinery/bsa/back
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origin_tech = "engineering=2;combat=2;bluespace=2" //No freebies!
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req_components = list(
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@@ -233,7 +233,7 @@
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/obj/item/stack/cable_coil = 2)
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/obj/item/circuitboard/machine/bsa/middle
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name = "Bluespace Artillery Fusor (Machine Board)"
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board_name = "Bluespace Artillery Fusor"
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build_path = /obj/machinery/bsa/middle
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origin_tech = "engineering=2;combat=2;bluespace=2"
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req_components = list(
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@@ -241,7 +241,7 @@
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/obj/item/stack/cable_coil = 2)
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/obj/item/circuitboard/machine/bsa/front
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name = "Bluespace Artillery Bore (Machine Board)"
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board_name = "Bluespace Artillery Bore"
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build_path = /obj/machinery/bsa/front
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origin_tech = "engineering=2;combat=2;bluespace=2"
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req_components = list(
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@@ -249,7 +249,7 @@
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/obj/item/stack/cable_coil = 2)
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/obj/item/circuitboard/computer/bsa_control
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name = "Bluespace Artillery Controls (Computer Board)"
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board_name = "Bluespace Artillery Controls"
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build_path = /obj/machinery/computer/bsa_control
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origin_tech = "engineering=2;combat=2;bluespace=2"
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@@ -121,7 +121,7 @@ GLOBAL_LIST_INIT(non_simple_animals, typecacheof(list(/mob/living/carbon/human/m
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/obj/item/circuitboard/machine/dna_vault
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name = "DNA Vault (Machine Board)"
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board_name = "DNA Vault"
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build_path = /obj/machinery/dna_vault
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origin_tech = "engineering=2;combat=2;bluespace=2" //No freebies!
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req_components = list(
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@@ -35,7 +35,7 @@
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return coverage.len
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/obj/item/circuitboard/computer/sat_control
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name = "Satellite Network Control (Computer Board)"
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board_name = "Satellite Network Control"
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build_path = /obj/machinery/computer/sat_control
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origin_tech = "engineering=3"
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