Merge branch 'Paradise-clean' into buffs_duffs

This commit is contained in:
taukausanake
2017-08-06 22:07:10 -05:00
391 changed files with 4951 additions and 13459 deletions
@@ -133,6 +133,9 @@
new /obj/item/clothing/shoes/sandal(src)
new /obj/item/clothing/shoes/sandal(src)
new /obj/item/clothing/shoes/sandal(src)
new /obj/item/clothing/shoes/footwraps(src)
new /obj/item/clothing/shoes/footwraps(src)
new /obj/item/clothing/shoes/footwraps(src)
/obj/structure/closet/wardrobe/orange
@@ -1,5 +1,3 @@
//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:32
/obj/structure/closet/crate
name = "crate"
desc = "A rectangular steel crate."
@@ -434,12 +432,41 @@
return newgas
/obj/structure/closet/crate/bin
desc = "A large bin."
name = "large bin"
/obj/structure/closet/crate/can
desc = "A large can, looks like a bin to me."
name = "garbage can"
icon_state = "largebin"
icon_opened = "largebinopen"
icon_closed = "largebin"
anchored = TRUE
/obj/structure/closet/crate/attackby(obj/item/weapon/W, mob/living/user, params)
add_fingerprint(user)
user.changeNext_move(CLICK_CD_MELEE)
if(iswrench(W))
if(anchored)
playsound(loc, W.usesound, 100, 1)
user.visible_message("[user] starts loosening [src]'s floor casters.", \
"<span class='notice'>You start loosening [src]'s floor casters...</span>")
if(do_after(user, 40 * W.toolspeed, target = src))
if(!loc || !anchored)
return
user.visible_message("[user] loosened [src]'s floor casters.", \
"<span class='notice'>You loosen [src]'s floor casters.</span>")
anchored = FALSE
else
if(!isfloorturf(loc))
user.visible_message("<span class='warning'>A floor must be present to secure [src]!</span>")
return
playsound(loc, W.usesound, 100, 1)
user.visible_message("[user] start securing [src]'s floor casters...", \
"<span class='notice'>You start securing [src]'s floor casters...</span>")
if(do_after(user, 40 * W.toolspeed, target = src))
if(!loc || anchored)
return
user.visible_message("[user] has secured [src]'s floor casters.", \
"<span class='notice'>You have secured [src]'s floor casters.</span>")
anchored = TRUE
/obj/structure/closet/crate/radiation
desc = "A crate with a radiation sign on it."
@@ -0,0 +1,7 @@
// The purpose of "Decor" structures is to look like pre-existing objects without having functionality
/obj/structure/decor
name = "Non-existent Decor"
desc = "Yell at a coder!"
anchored = TRUE
density = TRUE
@@ -0,0 +1,23 @@
/obj/structure/decor/machinery/telecomms/processor
name = "Processor Unit"
icon = 'icons/obj/stationobjs.dmi'
icon_state = "processor"
desc = "This machine is used to process large quantities of information."
/obj/structure/decor/machinery/telecomms/hub
name = "Telecommunication Hub"
icon = 'icons/obj/stationobjs.dmi'
icon_state = "hub"
desc = "A mighty piece of hardware used to send/receive massive amounts of data."
/obj/structure/decor/machinery/telecomms/server
name = "Telecommunication Server"
icon = 'icons/obj/stationobjs.dmi'
icon_state = "comm_server"
desc = "A machine used to store data and network statistics."
/obj/structure/decor/machinery/telecomms/relay
name = "Telecommunication Relay"
icon = 'icons/obj/stationobjs.dmi'
icon_state = "relay"
desc = "A mighty piece of hardware used to send massive amounts of data far away."
+10 -1
View File
@@ -61,7 +61,7 @@
/obj/structure/respawner
name = "\improper Long-Distance Cloning Machine"
desc = "Top-of-the-line Nanotrasen technology allows for cloning of crew members from off-station upon bluespace request."
icon = 'icons/obj/xenoarchaeology.dmi'
icon = 'icons/obj/objects.dmi'
icon_state = "borgcharger1(old)"
anchored = 1
density = 1
@@ -121,3 +121,12 @@
if(last_ghost_alert + ghost_alert_delay < world.time)
notify_ghosts("[src] active in [get_area(src)].", 'sound/effects/ghost2.ogg', title = alert_title, source = attack_atom, action = (attack_atom == src ? NOTIFY_JUMP : NOTIFY_ATTACK))
last_ghost_alert = world.time
/obj/structure/boulder
name = "boulder"
desc = "A large rock."
icon = 'icons/obj/mining.dmi'
icon_state = "boulder1"
density = TRUE
opacity = TRUE
anchored = TRUE
+2 -1
View File
@@ -57,10 +57,11 @@
return
// and play
var/turf/source = get_turf(instrumentObj)
var/sound/music_played = sound(soundfile)
for(var/mob/M in hearers(15, source))
if(!M.client || !(M.client.prefs.sound & SOUND_INSTRUMENTS))
continue
M.playsound_local(source, soundfile, 100, falloff = 5)
M.playsound_local(source, null, 100, falloff = 5, S = music_played)
/datum/song/proc/shouldStopPlaying(mob/user)
if(instrumentObj)
@@ -41,12 +41,12 @@
var/mob/living/carbon/human/driver = user
var/obj/item/organ/external/l_hand = driver.get_organ("l_hand")
var/obj/item/organ/external/r_hand = driver.get_organ("r_hand")
if((!l_hand || (l_hand.status & ORGAN_DESTROYED)) && (!r_hand || (r_hand.status & ORGAN_DESTROYED)))
if(!l_hand && !r_hand)
return 0 // No hands to drive your chair? Tough luck!
for(var/organ_name in list("l_hand","r_hand","l_arm","r_arm"))
var/obj/item/organ/external/E = driver.get_organ(organ_name)
if(!E || (E.status & ORGAN_DESTROYED))
if(!E)
calculated_move_delay += 4
else if(E.status & ORGAN_SPLINTED)
calculated_move_delay += 0.5
@@ -129,12 +129,12 @@
var/mob/living/carbon/human/driver = user
var/obj/item/organ/external/l_hand = driver.get_organ("l_hand")
var/obj/item/organ/external/r_hand = driver.get_organ("r_hand")
if((!l_hand || (l_hand.status & ORGAN_DESTROYED)) && (!r_hand || (r_hand.status & ORGAN_DESTROYED)))
if(!l_hand && !r_hand)
calculated_move_delay += 0.5 //I can ride my bike with no handlebars... (but it's slower)
for(var/organ_name in list("l_leg","r_leg","l_foot","r_foot"))
var/obj/item/organ/external/E = driver.get_organ(organ_name)
if(!E || (E.status & ORGAN_DESTROYED))
if(!E)
return 0 //Bikes need both feet/legs to work. missing even one makes it so you can't ride the bike
else if(E.status & ORGAN_SPLINTED)
calculated_move_delay += 0.5