Fixes Bees

This commit is contained in:
Fox McCloud
2019-04-01 03:16:21 -04:00
parent b036271989
commit 3e9e057a1a
2 changed files with 47 additions and 33 deletions
@@ -263,15 +263,12 @@
var/mob/living/simple_animal/hostile/poison/bees/queen/queen
/obj/item/queen_bee/attackby(obj/item/I, mob/user, params)
if(istype(I,/obj/item/reagent_containers/syringe))
if(istype(I, /obj/item/reagent_containers/syringe))
var/obj/item/reagent_containers/syringe/S = I
if(S.reagents.has_reagent("royal_bee_jelly")) //checked twice, because I really don't want royal bee jelly to be duped
if(S.reagents.has_reagent("royal_bee_jelly",5))
if(S.reagents.has_reagent("royal_bee_jelly", 5))
S.reagents.remove_reagent("royal_bee_jelly", 5)
if(!queen.beegent.can_synth)
to_chat(user, "<span class='warning'>You inject [src] with the royal bee jelly. It's ineffective! Maybe it's something to do with the [src] reagent.</span>")
return
var/obj/item/queen_bee/qb = new(get_turf(user))
var/obj/item/queen_bee/qb = new(user.drop_location())
qb.queen = new(qb)
if(queen && queen.beegent)
qb.queen.assign_reagent(queen.beegent) //Bees use the global singleton instances of reagents, so we don't need to worry about one bee being deleted and her copies losing their reagents.
@@ -282,16 +279,17 @@
else
var/datum/reagent/R = GLOB.chemical_reagents_list[S.reagents.get_master_reagent_id()]
if(R && S.reagents.has_reagent(R.id, 5))
S.reagents.remove_reagent(R.id,5)
S.reagents.remove_reagent(R.id, 5)
queen.assign_reagent(R)
user.visible_message("<span class='warning'>[user] injects [src]'s genome with [R.name], mutating it's DNA!</span>","<span class='warning'>You inject [src]'s genome with [R.name], mutating it's DNA!</span>")
user.visible_message("<span class='warning'>[user] injects [src]'s genome with [R.name], mutating its DNA!</span>", "<span class='warning'>You inject [src]'s genome with [R.name], mutating its DNA!</span>")
name = queen.name
else
to_chat(user, "<span class='warning'>You don't have enough units of that chemical to modify the bee's DNA!</span>")
..()
else
return ..()
/obj/item/queen_bee/bought/New()
..()
/obj/item/queen_bee/bought/Initialize(mapload)
. = ..()
queen = new(src)
/obj/item/queen_bee/Destroy()