diff --git a/code/game/machinery/doors/windowdoor.dm b/code/game/machinery/doors/windowdoor.dm
index 4691843c714..49d03b49a6c 100644
--- a/code/game/machinery/doors/windowdoor.dm
+++ b/code/game/machinery/doors/windowdoor.dm
@@ -188,8 +188,7 @@
if(I.damtype == BRUTE || I.damtype == BURN)
src.health = max(0, src.health - aforce)
playsound(src.loc, 'Glasshit.ogg', 75, 1)
- for(var/mob/O in viewers(src, null))
- O.show_message("\red [src] was hit by [I].", 1)
+ user.visible_message("\red \The [src] was hit with \a [I] by \the [user]!", "\red You hit \the [src] with \the [I]!", "You hear an object hitting glass.")
if (src.health <= 0)
new /obj/item/weapon/shard(src.loc)
var/obj/item/weapon/cable_coil/CC = new /obj/item/weapon/cable_coil(src.loc)