diff --git a/code/game/machinery/doors/windowdoor.dm b/code/game/machinery/doors/windowdoor.dm index 4691843c714..49d03b49a6c 100644 --- a/code/game/machinery/doors/windowdoor.dm +++ b/code/game/machinery/doors/windowdoor.dm @@ -188,8 +188,7 @@ if(I.damtype == BRUTE || I.damtype == BURN) src.health = max(0, src.health - aforce) playsound(src.loc, 'Glasshit.ogg', 75, 1) - for(var/mob/O in viewers(src, null)) - O.show_message("\red [src] was hit by [I].", 1) + user.visible_message("\red \The [src] was hit with \a [I] by \the [user]!", "\red You hit \the [src] with \the [I]!", "You hear an object hitting glass.") if (src.health <= 0) new /obj/item/weapon/shard(src.loc) var/obj/item/weapon/cable_coil/CC = new /obj/item/weapon/cable_coil(src.loc)