From 3ed0c435c6162944c78de0d21558dbc77617f276 Mon Sep 17 00:00:00 2001 From: Vi3trice <80771500+Vi3trice@users.noreply.github.com> Date: Fri, 21 Oct 2022 13:56:46 -0400 Subject: [PATCH] Carbon mobs get proper species-based names for mob spawners (#19451) * Even the dead bodies get the proper names * Right, dead bodies --- code/modules/awaymissions/corpse.dm | 2 ++ 1 file changed, 2 insertions(+) diff --git a/code/modules/awaymissions/corpse.dm b/code/modules/awaymissions/corpse.dm index 11728750bfb..baaa14c9a0d 100644 --- a/code/modules/awaymissions/corpse.dm +++ b/code/modules/awaymissions/corpse.dm @@ -214,6 +214,8 @@ /obj/effect/mob_spawn/human/equip(mob/living/carbon/human/H) if(mob_species) H.set_species(mob_species) + if(random) + H.real_name = random_name(H.gender, H.dna.species) if(husk) H.Drain()