Projectile, borg, and RnD fixes.

This commit is contained in:
DZD
2015-07-10 21:36:23 -04:00
parent bdabd5395f
commit 3ed90434e0
6 changed files with 12 additions and 1 deletions
+3
View File
@@ -824,6 +824,9 @@
slot_flags = SLOT_BELT
var/cooldown = 0
/obj/item/device/t_scanner/adv_mining_scanner/cyborg
flags = CONDUCT | NODROP
/obj/item/device/t_scanner/adv_mining_scanner/scan()
if(!cooldown)
cooldown = 1
@@ -314,9 +314,11 @@
src.modules += new /obj/item/borg/sight/meson(src)
src.modules += new /obj/item/weapon/wrench(src)
src.modules += new /obj/item/weapon/screwdriver(src)
src.modules += new /obj/item/device/t_scanner/adv_mining_scanner/cyborg(src)
src.modules += new /obj/item/weapon/storage/bag/ore/cyborg(src)
src.modules += new /obj/item/weapon/pickaxe/drill/cyborg(src)
src.modules += new /obj/item/weapon/storage/bag/sheetsnatcher/borg(src)
src.modules += new /obj/item/weapon/gun/energy/kinetic_accelerator/cyborg(src)
src.emag = new /obj/item/borg/stun(src)
return
@@ -240,6 +240,9 @@ modules/mob/living/carbon/human/life.dm if you die, you will be zoomed out.
var/overheat_time = 16
var/recent_reload = 1
/obj/item/weapon/gun/energy/kinetic_accelerator/cyborg
flags = NODROP
/obj/item/weapon/gun/energy/kinetic_accelerator/Fire()
overheat = 1
spawn(overheat_time)
@@ -50,7 +50,7 @@
req_tech = list("materials" = 4, "plasmatech" = 3, "engineering" = 3, "combat" = 3, "magnets" = 3)
build_type = PROTOLATHE
materials = list("$metal" = 3000, "$glass" = 1000, "$plasma" = 2000, "$gold" = 500)
reliability = 79
reliability_base = 79
build_path = /obj/item/weapon/gun/energy/plasmacutter/adv
category = list("Mining Designs")