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Projectile, borg, and RnD fixes.
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@@ -824,6 +824,9 @@
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slot_flags = SLOT_BELT
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var/cooldown = 0
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/obj/item/device/t_scanner/adv_mining_scanner/cyborg
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flags = CONDUCT | NODROP
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/obj/item/device/t_scanner/adv_mining_scanner/scan()
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if(!cooldown)
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cooldown = 1
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