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Merge pull request #8095 from Birdtalon/syndie
Syndicate Hardsuit wording change
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@@ -321,7 +321,7 @@
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/obj/item/clothing/head/helmet/space/hardsuit/syndi/attack_self(mob/user)
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on = !on
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if(on)
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to_chat(user, "<span class='notice'>You switch your helmet to travel mode. It will allow you to stand in zero pressure environments, at the cost of speed and armor.</span>")
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to_chat(user, "<span class='notice'>You switch your helmet to travel mode. It will allow you to stand in zero pressure environments, at the cost of speed.</span>")
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name = initial(name)
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desc = initial(desc)
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set_light(brightness_on)
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@@ -365,7 +365,7 @@
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/obj/item/clothing/suit/space/hardsuit/syndi/attack_self(mob/user)
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on = !on
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if(on)
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to_chat(user, "<span class='notice'>You switch your hardsuit to travel mode. It will allow you to stand in zero pressure environments, at the cost of speed and armor.</span>")
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to_chat(user, "<span class='notice'>You switch your hardsuit to travel mode. It will allow you to stand in zero pressure environments, at the cost of speed.</span>")
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name = "blood-red hardsuit"
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desc = "A dual-mode advanced hardsuit designed for work in special operations. It is in travel mode. Property of Gorlex Marauders."
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slowdown = 1
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