Merge pull request #8095 from Birdtalon/syndie

Syndicate Hardsuit wording change
This commit is contained in:
tigercat2000
2017-09-14 15:57:35 -07:00
committed by GitHub
+2 -2
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@@ -321,7 +321,7 @@
/obj/item/clothing/head/helmet/space/hardsuit/syndi/attack_self(mob/user)
on = !on
if(on)
to_chat(user, "<span class='notice'>You switch your helmet to travel mode. It will allow you to stand in zero pressure environments, at the cost of speed and armor.</span>")
to_chat(user, "<span class='notice'>You switch your helmet to travel mode. It will allow you to stand in zero pressure environments, at the cost of speed.</span>")
name = initial(name)
desc = initial(desc)
set_light(brightness_on)
@@ -365,7 +365,7 @@
/obj/item/clothing/suit/space/hardsuit/syndi/attack_self(mob/user)
on = !on
if(on)
to_chat(user, "<span class='notice'>You switch your hardsuit to travel mode. It will allow you to stand in zero pressure environments, at the cost of speed and armor.</span>")
to_chat(user, "<span class='notice'>You switch your hardsuit to travel mode. It will allow you to stand in zero pressure environments, at the cost of speed.</span>")
name = "blood-red hardsuit"
desc = "A dual-mode advanced hardsuit designed for work in special operations. It is in travel mode. Property of Gorlex Marauders."
slowdown = 1