mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-23 12:07:27 +01:00
More work on away missions. They're almost playable now.
Things left to do mainly involves stuff interacting with Z8 - counting people as dead, making sure teleports don't work, etc. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4661 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
@@ -66,6 +66,8 @@
|
||||
return
|
||||
if(status)
|
||||
bombtank.ignite() //if its not a dud, boom (or not boom if you made shitty mix) the ignite proc is below, in this file
|
||||
else
|
||||
bombtank.release()
|
||||
|
||||
/obj/item/device/onetankbomb/HasProximity(atom/movable/AM as mob|obj)
|
||||
if(bombassembly)
|
||||
|
||||
Reference in New Issue
Block a user