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Standardises logging. All attack logs now print in main logs. Added stripping and syringe logging. Added Jump commands to most attack logs.
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@@ -46,11 +46,10 @@
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if(!ismob(M))
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return
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user << "<span class='warning'>You stab [M] with the pen.</span>"
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M << "\red You feel a tiny prick!"
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// M << "\red You feel a tiny prick!" //That's a whole lot of meta!
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M.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has been stabbed with [name] by [user.name] ([user.ckey])</font>")
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user.attack_log += text("\[[time_stamp()]\] <font color='red'>Used the [name] to stab [M.name] ([M.ckey])</font>")
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log_attack("<font color='red'>[user.name] ([user.ckey]) Used the [name] to stab [M.name] ([M.ckey])</font>")
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msg_admin_attack("[user.name] ([user.ckey]) Used the [name] to stab [M.name] ([M.ckey]) (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[user.x];Y=[user.y];Z=[user.z]'>JMP</a>)")
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return
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