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Minor Genetics Balance
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@@ -62,7 +62,7 @@
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/obj/item/weapon/dnainjector/proc/inject(mob/living/M as mob, mob/user as mob)
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if(istype(M,/mob/living))
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M.apply_effect(rand(5,20),IRRADIATE,0)
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M.apply_effect(rand(10,25),IRRADIATE,0)
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if (!(NOCLONE in M.mutations)) // prevents drained people from having their DNA changed
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// UI in syringe.
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@@ -85,8 +85,6 @@
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M.dna.SetSEValue(block,src.GetValue())
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domutcheck(M, null, block!=null)
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uses--
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if(prob(5))
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trigger_side_effect(M)
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spawn(0)//this prevents the collapse of space-time continuum
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if (user)
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