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issue with identity transfer
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@@ -25,15 +25,6 @@
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switch(destroys)
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if("gib")
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target.gib()
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if("gib_brain")
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if(ishuman(target))
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var/mob/living/carbon/C = target
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var/obj/item/organ/internal/brain/B = C.get_int_organ(/obj/item/organ/internal/brain)//do we has brains?
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if(B)
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B.loc = get_turf(C)
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B.transfer_identity(C)
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C.internal_organs -= B
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target.gib()
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if("disintegrate")
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target.dust()
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