From 40222cdd6ef4be5aa2f769696c6103d0c036108e Mon Sep 17 00:00:00 2001 From: Charlie <69320440+hal9000PR@users.noreply.github.com> Date: Fri, 26 Nov 2021 09:22:00 +0000 Subject: [PATCH] Fixes some runtimes where mobs were spawned in nullspace (#17158) --- code/game/objects/items/weapons/grenades/spawnergrenade.dm | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/code/game/objects/items/weapons/grenades/spawnergrenade.dm b/code/game/objects/items/weapons/grenades/spawnergrenade.dm index efb93a520a5..168186c94ff 100644 --- a/code/game/objects/items/weapons/grenades/spawnergrenade.dm +++ b/code/game/objects/items/weapons/grenades/spawnergrenade.dm @@ -18,10 +18,9 @@ for(var/mob/living/carbon/C in viewers(T, null)) C.flash_eyes() - for(var/i=1, i<=deliveryamt, i++) - var/atom/movable/x = new spawner_type + for(var/i in 1 to deliveryamt) + var/atom/movable/x = new spawner_type(T) x.admin_spawned = admin_spawned - x.loc = T if(prob(50)) for(var/j = 1, j <= rand(1, 3), j++) step(x, pick(NORTH,SOUTH,EAST,WEST))