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No drop items now lose their nodrop if dropped
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@@ -141,7 +141,7 @@
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new /obj/effect/hallucination/delusion(victim.loc, victim, force_kind = "demon", duration = duration, skip_nearby = 0)
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var/obj/item/twohanded/required/chainsaw/doomslayer/chainsaw = new(victim.loc)
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chainsaw.flags |= NODROP
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chainsaw.flags |= NODROP | DROPDEL
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victim.drop_l_hand()
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victim.drop_r_hand()
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victim.put_in_hands(chainsaw)
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