diff --git a/code/datums/helper_datums/hotkey_modes.dm b/code/datums/helper_datums/hotkey_modes.dm index 39254b23485..b2dd1537308 100644 --- a/code/datums/helper_datums/hotkey_modes.dm +++ b/code/datums/helper_datums/hotkey_modes.dm @@ -8,8 +8,8 @@ my_mob = mob /datum/hotkey_mode/proc/set_winset_values() - winset(my_mob, null, "mainwindow.macro=[macro_hotkeys_inactive] hotkey_toggle.is-checked=false input.focus=true input.background-color=#d3b5b5") - winset(my_mob, null, "hotkey_toggle.command=\".winset \\\"mainwindow.macro != [macro_hotkeys_inactive] ? mainwindow.macro=[macro_hotkeys_inactive] hotkey_toggle.is-checked=false input.focus=true input.background-color=#d3b5b5 : mainwindow.macro=[macro_hotkeys_active] hotkey_toggle.is-checked=true mapwindow.map.focus=true input.background-color=#f0f0f0\\\"\"") + //winset(my_mob, null, "mainwindow.macro=[macro_hotkeys_inactive] hotkey_toggle.is-checked=false input.focus=true input.background-color=#d3b5b5") + //winset(my_mob, null, "hotkey_toggle.command=\".winset \\\"mainwindow.macro != [macro_hotkeys_inactive] ? mainwindow.macro=[macro_hotkeys_inactive] hotkey_toggle.is-checked=false input.focus=true input.background-color=#d3b5b5 : mainwindow.macro=[macro_hotkeys_active] hotkey_toggle.is-checked=true mapwindow.map.focus=true input.background-color=#f0f0f0\\\"\"") /datum/hotkey_mode/qwerty name = "QWERTY" diff --git a/code/modules/keybindings/bindings_client.dm b/code/modules/keybindings/bindings_client.dm index 548a734f74c..cbf3e1bf9f6 100644 --- a/code/modules/keybindings/bindings_client.dm +++ b/code/modules/keybindings/bindings_client.dm @@ -46,7 +46,7 @@ mob.focus.key_up(_key, src) // Called every game tick -/client/keyLoop() +/client/proc/keyLoop() if(holder) holder.keyLoop(src) if(mob.focus) diff --git a/code/modules/mob/mob_movement.dm b/code/modules/mob/mob_movement.dm index b47c8c26365..3b1bddb0246 100644 --- a/code/modules/mob/mob_movement.dm +++ b/code/modules/mob/mob_movement.dm @@ -519,7 +519,7 @@ return var/next_in_line - if (mob.zone_selected == BODY_ZONE_R_ARM) + if(mob.zone_selected == BODY_ZONE_R_ARM) next_in_line = BODY_ZONE_R_HAND else next_in_line = BODY_ZONE_R_ARM @@ -545,7 +545,7 @@ return var/next_in_line - if (mob.zone_selected == BODY_ZONE_L_ARM) + if(mob.zone_selected == BODY_ZONE_L_ARM) next_in_line = BODY_ZONE_L_HAND else next_in_line = BODY_ZONE_L_ARM @@ -561,7 +561,7 @@ return var/next_in_line - if (mob.zone_selected == BODY_ZONE_R_LEG) + if(mob.zone_selected == BODY_ZONE_R_LEG) next_in_line = BODY_ZONE_R_FOOT else next_in_line = BODY_ZONE_R_LEG @@ -587,7 +587,7 @@ return var/next_in_line - if (mob.zone_selected == BODY_ZONE_L_LEG) + if(mob.zone_selected == BODY_ZONE_L_LEG) next_in_line = BODY_ZONE_L_FOOT else next_in_line = BODY_ZONE_L_LEG