diff --git a/code/game/gamemodes/events/ninja_abilities.dm b/code/game/gamemodes/events/ninja_abilities.dm index a8f13d6051b..c282a483646 100644 --- a/code/game/gamemodes/events/ninja_abilities.dm +++ b/code/game/gamemodes/events/ninja_abilities.dm @@ -68,7 +68,7 @@ Not sure why this would be useful (it's not) but whatever. Ninjas need their smo //=======//9-8 TILE TELEPORT//=======// //Click to to teleport 9-10 tiles in direction facing. /obj/item/clothing/suit/space/space_ninja/proc/ninjajaunt() - set name = "Phase Jaunt (200E)" + set name = "Phase Jaunt (250E)" set desc = "Utilizes the internal VOID-shift device to rapidly transit in direction facing." set category = "Ninja Ability" set popup_menu = 0 @@ -105,7 +105,7 @@ Not sure why this would be useful (it's not) but whatever. Ninjas need their smo //=======//RIGHT CLICK TELEPORT//=======// //Right click to teleport somewhere, almost exactly like admin jump to turf. /obj/item/clothing/suit/space/space_ninja/proc/ninjashift(turf/T in oview()) - set name = "Phase Shift (400E)" + set name = "Phase Shift (500E)" set desc = "Utilizes the internal VOID-shift device to rapidly transit to a destination in view." set category = null//So it does not show up on the panel but can still be right-clicked. set src = usr.contents//Fixes verbs not attaching properly for objects. Praise the DM reference guide! diff --git a/code/game/gamemodes/events/ninja_equipment.dm b/code/game/gamemodes/events/ninja_equipment.dm index d2dfcffa930..8a73ae71680 100644 --- a/code/game/gamemodes/events/ninja_equipment.dm +++ b/code/game/gamemodes/events/ninja_equipment.dm @@ -391,7 +391,7 @@ ________________________________________________________________________________ Abilities: