Fix some oversights

This commit is contained in:
Markolie
2015-01-31 19:54:24 +01:00
parent c520856716
commit 409dd8cfce
4 changed files with 16 additions and 13 deletions
+13 -10
View File
@@ -583,7 +583,7 @@
//Non-Human (Green)
counter = 0
jobs += "<table cellpadding='1' cellspacing='0' width='100%'>"
jobs += "<tr bgcolor='ccffcc'><th colspan='[length(nonhuman_positions)+2]'><a href='?src=\ref[src];jobban3=nonhumandept;jobban4=\ref[M]'>Non-human Positions</a></th></tr><tr align='center'>"
jobs += "<tr bgcolor='ccffcc'><th colspan='[length(nonhuman_positions)+1]'><a href='?src=\ref[src];jobban3=nonhumandept;jobban4=\ref[M]'>Non-human Positions</a></th></tr><tr align='center'>"
for(var/jobPos in nonhuman_positions)
if(!jobPos) continue
var/datum/job/job = job_master.GetJob(jobPos)
@@ -599,22 +599,19 @@
if(counter >= 5) //So things dont get squiiiiished!
jobs += "</tr><tr align='center'>"
counter = 0
//Drone
if(jobban_isbanned(M, "Drone"))
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=Drone;jobban4=\ref[M]'><font color=red>Drone</font></a></td>"
else
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=Drone;jobban4=\ref[M]'>Drone</a></td>"
//pAI
if(jobban_isbanned(M, "pAI"))
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=pAI;jobban4=\ref[M]'><font color=red>pAI</font></a></td>"
else
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=pAI;jobban4=\ref[M]'>pAI</a></td>"
if(jobban_isbanned(M, "AntagHUD"))
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=AntagHUD;jobban4=\ref[M]'><font color=red>AntagHUD</font></a></td>"
else
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=AntagHUD;jobban4=\ref[M]'>AntagHUD</a></td>"
jobs += "</tr></table>"
//Antagonist (Orange)
@@ -702,7 +699,7 @@
//Other races (BLUE, because I have no idea what other color to make this)
jobs += "<table cellpadding='1' cellspacing='0' width='100%'>"
jobs += "<tr bgcolor='ccccff'><th colspan='3'>Other</th></tr><tr align='center'>"
jobs += "<tr bgcolor='ccccff'><th colspan='4'>Other</th></tr><tr align='center'>"
//NYMPH
if(jobban_isbanned(M, "Dionaea"))
@@ -714,7 +711,13 @@
if(jobban_isbanned(M, "NPC"))
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=NPC;jobban4=\ref[M]'><font color=red>NPC</font></a></td>"
else
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=NPC;jobban4=\ref[M]'>NPC</a></td>"
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=NPC;jobban4=\ref[M]'>NPC</a></td>"
//ANTAG HUD
if(jobban_isbanned(M, "AntagHUD"))
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=AntagHUD;jobban4=\ref[M]'><font color=red>AntagHUD</font></a></td>"
else
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=AntagHUD;jobban4=\ref[M]'>AntagHUD</a></td>"
//ERT
if(jobban_isbanned(M, "Emergency Response Team") || isbanned_dept)
@@ -26,7 +26,7 @@
if(temp_vent.network.normal_members.len > 50) //Stops Aliens getting stuck in small networks. See: Security, Virology
vents += temp_vent
var/list/candidates = get_candidates(BE_ALIEN,,"alien")
var/list/candidates = get_candidates(BE_ALIEN,ALIEN_AFK_BRACKET,"alien")
while(spawncount > 0 && vents.len && candidates.len)
var/obj/vent = pick_n_take(vents)
@@ -42,7 +42,7 @@
/obj/item/device/mmi/posibrain/proc/check_observer(var/mob/dead/observer/O)
if(O.has_enabled_antagHUD == 1 && config.antag_hud_restricted)
return 0
if(jobban_isbanned(O, "pAI") || jobban_isbanned(O,"nonhumandept"))
if(jobban_isbanned(O, "Cyborg") || jobban_isbanned(O,"nonhumandept"))
return 0
if(O.client)
return 1