From 40f5493b1e11794d0cd1d02df4d816007abb269e Mon Sep 17 00:00:00 2001 From: Adrer Date: Wed, 6 Sep 2023 19:08:50 +0200 Subject: [PATCH] Changes clamp to use max_matter instead of magic number (#22195) Co-authored-by: Adrer --- code/game/objects/items/weapons/RCD.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/objects/items/weapons/RCD.dm b/code/game/objects/items/weapons/RCD.dm index a7df1f0adab..a5ec73c30b7 100644 --- a/code/game/objects/items/weapons/RCD.dm +++ b/code/game/objects/items/weapons/RCD.dm @@ -172,7 +172,7 @@ if(matter == max_matter) to_chat(user, "The RCD can't hold any more matter-units.") return FALSE - matter = clamp((matter + cart.ammoamt), 0, 100) + matter = clamp((matter + cart.ammoamt), 0, max_matter) qdel(cart) playsound(loc, 'sound/machines/click.ogg', 50, 1) to_chat(user, "The RCD now holds [matter]/[max_matter] matter-units.")