From 41062f46add9c19598a83ffbf2d9b8915324a299 Mon Sep 17 00:00:00 2001 From: Kyep Date: Sun, 25 Nov 2018 16:56:38 -0800 Subject: [PATCH] added hit sound for failed sanctified nullrod pickup --- code/game/objects/items/weapons/holy_weapons.dm | 1 + 1 file changed, 1 insertion(+) diff --git a/code/game/objects/items/weapons/holy_weapons.dm b/code/game/objects/items/weapons/holy_weapons.dm index 674a5e91cda..619815590de 100644 --- a/code/game/objects/items/weapons/holy_weapons.dm +++ b/code/game/objects/items/weapons/holy_weapons.dm @@ -36,6 +36,7 @@ user.Weaken(5) user.unEquip(src, 1) to_chat(user, "[src] slips out of your grip as you pick it up, bouncing upwards and smacking you in the face!") + playsound(get_turf(user), 'sound/effects/hit_punch.ogg', 50, 1, -1) /obj/item/nullrod/attack_self(mob/user) if(user.mind && (user.mind.isholy) && !reskinned)