rewrite for DF/CM and grill

rewrite cos damn!

No more spam names... worst they can get is one of each type in a name.
CM won't accept anything that's been cerealized (at any point), DF and
grill will accept things that have been in them before, but you'll end
up with a burned mess, a cloud of smoke, and the chance of a small fire
This commit is contained in:
VampyrBytes
2014-07-21 20:37:25 +01:00
parent 14b7c17b6a
commit 4113b531af
7 changed files with 274 additions and 162 deletions
@@ -12,7 +12,7 @@
var/eatverb
var/wrapped = 0
var/dried_type = null
var/deepfried = 0
var/cooktype[0]
//Placeholder for effect that trigger on eating that aren't tied to reagents.
@@ -1358,6 +1358,10 @@
reagents.add_reagent("carbon", 3)
bitesize = 2
// it's burned! it should start off being classed as any cooktype that burns
cooktype["grilled"] = 1
cooktype["deep fried"] = 1
/obj/item/weapon/reagent_containers/food/snacks/meatsteak
name = "Meat steak"
desc = "A piece of hot spicy meat."
@@ -3141,7 +3145,6 @@
icon = 'icons/obj/food.dmi'
icon_state = "deepfried_holder_icon"
bitesize = 2
deepfried = 1
New()
..()
reagents.add_reagent("nutriment", 30)