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Glass instead of wood for bottles
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@@ -254,10 +254,9 @@
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stored_comms["wood"]++
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stored_comms["wood"]++
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else if(istype(W,/obj/item/weapon/broken_bottle))
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stored_comms["wood"]++
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stored_comms["wood"]++
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stored_comms["wood"]++
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stored_comms["wood"]++
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stored_comms["glass"]++
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stored_comms["glass"]++
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stored_comms["glass"]++
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else
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continue
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