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Major Ninja Patch
Re-implemented some things that were removed a while back by somone who had NO idea which way to hold a keyboard. (He made Phase Shift costless by mistake, broke Adrenaline, made EStars cost your entire battery, etc...). Fixed Ninja objective generation (It should actually happen now!). As well as removed my implementation of the Kamikaze mode, as I found there was a better one already implemented. Lastly I fixed the NinjaHud so Vampires and their Thralls now show up properly on his HUD. Totally worth my Christmas Eve.
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@@ -94,7 +94,6 @@ var/list/admin_verbs_fun = list(
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/client/proc/toggle_random_events,
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/client/proc/set_ooc,
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/client/proc/editappear,
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/client/proc/toggle_kamikaze
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)
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var/list/admin_verbs_spawn = list(
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/datum/admins/proc/spawn_atom, /*allows us to spawn instances*/
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@@ -918,19 +918,4 @@ Traitors and the like can also be revived with the previous role mostly intact.
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config.allow_random_events = 0
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usr << "Random events disabled"
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message_admins("Admin [key_name_admin(usr)] has disabled random events.", 1)
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feedback_add_details("admin_verb","TRE") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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var/global/kamikaze_allowed = 0
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/client/proc/toggle_kamikaze()
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set category = "Fun"
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set name = "Toggle Kamikaze"
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set desc = "Toggles the ability for Ninjas to use Kamikaze mode."
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if (kamikaze_allowed == 0)
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kamikaze_allowed = 1
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usr << "Kamikaze mode globally enabled."
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else
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kamikaze_allowed = 0
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usr << "Kamikaze mode globally disabled."
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feedback_add_details("admin_verb","TRE") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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