Fix non-icon merge conflicts

This commit is contained in:
DZD
2015-07-10 19:57:59 -04:00
412 changed files with 3631 additions and 3603 deletions
+4 -4
View File
@@ -131,7 +131,7 @@
if (user.get_inactive_hand()==src)
user.unEquip(src)
user.put_in_inactive_hand(B)
del(src)
qdel(src)
if(istype(W, /obj/item/robot_parts/l_leg))
if(src.l_leg) return
user.drop_item()
@@ -254,7 +254,7 @@
callHook("borgify", list(O))
O.Namepick()
del(src)
qdel(src)
else
user << "\blue The MMI must go in after everything else!"
@@ -314,8 +314,8 @@
user << "\blue You install some manipulators and modify the head, creating a functional spider-bot!"
new /mob/living/simple_animal/spiderbot(get_turf(loc))
user.drop_item()
del(W)
del(src)
qdel(W)
qdel(src)
return
return
@@ -30,7 +30,7 @@
R.uneq_all()
R.hands.icon_state = "nomod"
R.icon_state = "robot"
del(R.module)
qdel(R.module)
R.module = null
R.camera.network.Remove(list("Engineering","Medical","Mining Outpost"))
R.updatename("Default")