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Adds Floor Lights (and makes lights not have random ranges) (#26923)
* Adds Floor Lights * undef * remove TECHNICAL DEBT™ * remove more technical debt™ * mapping changes
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@@ -345,7 +345,7 @@
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name = "glowing slime extract"
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desc = "A glowing ball of what appears to be amber."
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icon = 'icons/obj/lighting.dmi'
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icon_state = "floor1" //not a slime extract sprite but... something close enough!
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icon_state = "slime-on"
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item_state = "slime"
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w_class = WEIGHT_CLASS_TINY
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brightness_on = 6
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