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Adds Floor Lights (and makes lights not have random ranges) (#26923)
* Adds Floor Lights * undef * remove TECHNICAL DEBT™ * remove more technical debt™ * mapping changes
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@@ -99,8 +99,11 @@
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cut_overlay(exposure_overlay)
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if(glow_icon && glow_icon_state)
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glow_overlay = image(icon = glow_icon, icon_state = glow_icon_state, dir = dir, layer = 1)
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glow_overlay.plane = LIGHTING_LAMPS_PLANE
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glow_overlay = image(icon = glow_icon, icon_state = glow_icon_state, dir = dir, layer = -2)
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if(layer <= LOW_OBJ_LAYER)
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glow_overlay.plane = FLOOR_LIGHTING_LAMPS_PLANE // Yeah this sucks
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else
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glow_overlay.plane = LIGHTING_LAMPS_PLANE
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glow_overlay.blend_mode = BLEND_ADD
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if(glow_colored)
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