Evil Cyborgs - Non-Engineer Emag/Malf Modules (#24638)

* Evil Janitor Cyborg

* Evil Medical Cyborg

* Little less cyanide

* Evil Service Borg

* Combat Cyborg Firmware Upgrade cost adjustment

* Minor code fixes

* Updated Energy Type

* Spacing Changes

* Evil Mining Borg pt1

* Sonic Jackhammer Force, Functions as Combat and Utility mining module

* Moved guitar

* Moved KA

* Naming, Inheritance changes

* Fix landmine stack icon

* Landmine Repath, RSG Magazine Length and KA Overheat changes

* Service Borg Shotgun - Lasershot, Ammo Cap Nerf, No more slug

* REALLY got rid of compact slugs

* RSG - 2u Toxin, 20 Brute heavy syringes

* Syringe Gun Fire Rate

* Changed syringe creation, moved syringe cannon off syringe gun

* Purged syndie hypo, new emag hypo pierces armor/suits
This commit is contained in:
PollardTheDragon
2024-04-12 15:08:48 -04:00
committed by GitHub
parent 62d393ae49
commit 41469cfa06
12 changed files with 173 additions and 35 deletions
@@ -122,6 +122,7 @@
hitsound = 'sound/weapons/sonic_jackhammer.ogg'
usesound = 'sound/weapons/sonic_jackhammer.ogg'
toolspeed = 0.1 //the epitome of powertools. extremely fast mining, laughs at puny walls
force = 20 //This thing breaks rwalls, it should be able to hit harder than a DIY bone pickaxe.
/obj/item/shovel
name = "shovel"