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Evil Cyborgs - Non-Engineer Emag/Malf Modules (#24638)
* Evil Janitor Cyborg * Evil Medical Cyborg * Little less cyanide * Evil Service Borg * Combat Cyborg Firmware Upgrade cost adjustment * Minor code fixes * Updated Energy Type * Spacing Changes * Evil Mining Borg pt1 * Sonic Jackhammer Force, Functions as Combat and Utility mining module * Moved guitar * Moved KA * Naming, Inheritance changes * Fix landmine stack icon * Landmine Repath, RSG Magazine Length and KA Overheat changes * Service Borg Shotgun - Lasershot, Ammo Cap Nerf, No more slug * REALLY got rid of compact slugs * RSG - 2u Toxin, 20 Brute heavy syringes * Syringe Gun Fire Rate * Changed syringe creation, moved syringe cannon off syringe gun * Purged syndie hypo, new emag hypo pierces armor/suits
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@@ -122,6 +122,7 @@
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hitsound = 'sound/weapons/sonic_jackhammer.ogg'
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usesound = 'sound/weapons/sonic_jackhammer.ogg'
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toolspeed = 0.1 //the epitome of powertools. extremely fast mining, laughs at puny walls
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force = 20 //This thing breaks rwalls, it should be able to hit harder than a DIY bone pickaxe.
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/obj/item/shovel
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name = "shovel"
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