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Organ fixes
### Current Changes - Removes the rejecting verb from organs, I forgot to remove this along with organ rejection. - Fixes droplimb runtime. - As a result, brute damage goring and burn ashing DESTROYS whatever limb was dismembered. They didn't do so before due to the runtime. - Fixes another runtime in organ_external.dm - Makes it so you can actually clone brain transplantees. - Makes it so you can actually rejuvenate brain transplantees. ### Todo - [ ] Make slime person braincores able to be placed in humanized monkeys again. - [ ] Probably fix some other stuff.
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@@ -16,7 +16,6 @@ var/list/organ_cache = list()
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var/parent_organ = "chest"
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var/robotic = 0 //For being a robot
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var/rejecting // Is this organ already being rejected?
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var/list/datum/autopsy_data/autopsy_data = list()
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var/list/trace_chemicals = list() // traces of chemicals in the organ,
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@@ -222,7 +221,6 @@ var/list/organ_cache = list()
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loc = get_turf(owner)
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processing_objects |= src
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rejecting = null
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var/datum/reagent/blood/organ_blood = locate(/datum/reagent/blood) in reagents.reagent_list
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if(!organ_blood || !organ_blood.data["blood_DNA"])
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owner.vessel.trans_to(src, 5, 1, 1)
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