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Ports TG supermatter effects / warp effect (#20808)
* [WIP] Ports TG supermatter effects / warp effect * remove this as it doesnt work * also remove this test * Now with real pulsing effects! * smoother animation * adds effect to gravity generator / bsg * Apply suggestions from code review Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com> * Move to effect, singularity has effect * remove effect from size one singularites / narsi * now works through walls, yipeee * merge conflict return I did not want * Apply suggestions from code review Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com> * Bug fixes and visual tweaks * Apply suggestions from code review Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com> * Update plane_master.dm --------- Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com> Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com> Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
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co-authored by
Luc
Ryan
SteelSlayer
parent
11717823df
commit
41a250c4a3
@@ -364,6 +364,19 @@
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pixel_y = -32
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duration = 42
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/obj/effect/temp_visual/bsg_kaboom/Initialize(mapload)
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. = ..()
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new /obj/effect/warp_effect/bsg(loc)
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/obj/effect/warp_effect/bsg
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/obj/effect/warp_effect/bsg/Initialize(mapload)
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. = ..()
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var/matrix/M = matrix() * 0.5
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transform = M
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animate(src, transform = M * 8, time = 0.8 SECONDS, alpha = 0)
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QDEL_IN(src, 0.8 SECONDS)
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/obj/effect/temp_visual/rcd_effect
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icon = 'icons/effects/effects_rcd.dmi'
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icon_state = "rcd"
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