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Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
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@@ -215,6 +215,12 @@
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O.cell.loc = O
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W.loc = O//Should fix cybros run time erroring when blown up. It got deleted before, along with the frame.
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// Since we "magically" installed a cell, we also have to update the correct component.
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if(O.cell)
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var/datum/robot_component/cell_component = O.components["power cell"]
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cell_component.wrapped = O.cell
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cell_component.installed = 1
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feedback_inc("cyborg_birth",1)
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O.Namepick()
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@@ -106,10 +106,13 @@ obj/structure/door_assembly
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dir = EAST
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var/width = 1
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//Temporary until we get sprites.
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// airlock_type = "/multi_tile/maint"
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glass = 1
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/*Temporary until we get sprites.
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glass_type = "/multi_tile/glass"
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airlock_type = "/multi_tile/maint"
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glass = 1*/
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base_icon_state = "g" //Remember to delete this line when reverting "glass" var to 1.
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airlock_type = "/multi_tile/glass"
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glass = -1 //To prevent bugs in deconstruction process.
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New()
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if(dir in list(EAST, WEST))
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@@ -118,6 +121,7 @@ obj/structure/door_assembly
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else
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bound_width = world.icon_size
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bound_height = width * world.icon_size
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update_state()
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Move()
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. = ..()
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