Renames most processing SS' to the convention of SS[SS name here] (#25302)

* Renames most processing SS'

* Contra review
This commit is contained in:
DGamerL
2024-05-02 01:55:38 +02:00
committed by GitHub
parent 271d67d237
commit 41eff52fac
12 changed files with 11 additions and 11 deletions
@@ -0,0 +1,13 @@
PROCESSING_SUBSYSTEM_DEF(projectiles)
name = "Projectiles"
wait = 1
flags = SS_NO_INIT|SS_TICKER
offline_implications = "Projectiles will no longer move. Shuttle call recommended."
cpu_display = SS_CPUDISPLAY_HIGH
/// Maximum moves a projectile can make per tick.
var/global_max_tick_moves = 10
/// How many pixels one iteration can move a projectile.
var/global_pixel_speed = 2
/// Maximum iterations a move can perform.
var/global_iterations_per_move = 16