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Renames most processing SS' to the convention of SS[SS name here] (#25302)
* Renames most processing SS' * Contra review
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PROCESSING_SUBSYSTEM_DEF(projectiles)
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name = "Projectiles"
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wait = 1
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flags = SS_NO_INIT|SS_TICKER
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offline_implications = "Projectiles will no longer move. Shuttle call recommended."
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cpu_display = SS_CPUDISPLAY_HIGH
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/// Maximum moves a projectile can make per tick.
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var/global_max_tick_moves = 10
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/// How many pixels one iteration can move a projectile.
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var/global_pixel_speed = 2
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/// Maximum iterations a move can perform.
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var/global_iterations_per_move = 16
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