Fixed up AI Malfunction

This commit is contained in:
ZomgPonies
2013-09-17 23:06:51 -04:00
parent 0a0c2c79f9
commit 420bb6f506
10 changed files with 753 additions and 270 deletions
+177
View File
@@ -0,0 +1,177 @@
/datum/browser
var/mob/user
var/title
var/window_id // window_id is used as the window name for browse and onclose
var/width = 0
var/height = 0
var/atom/ref = null
var/window_options = "focus=0;can_close=1;can_minimize=1;can_maximize=0;can_resize=1;titlebar=1;" // window option is set using window_id
var/stylesheets[0]
var/scripts[0]
var/title_image
var/head_elements
var/body_elements
var/head_content = ""
var/content = ""
/datum/browser/New(nuser, nwindow_id, ntitle = 0, nwidth = 0, nheight = 0, var/atom/nref = null)
user = nuser
window_id = nwindow_id
if (ntitle)
title = format_text(ntitle)
if (nwidth)
width = nwidth
if (nheight)
height = nheight
if (nref)
ref = nref
add_stylesheet("common", 'html/browser/common.css') // this CSS sheet is common to all UIs
/datum/browser/proc/add_head_content(nhead_content)
head_content = nhead_content
/datum/browser/proc/set_window_options(nwindow_options)
window_options = nwindow_options
/datum/browser/proc/set_title_image(ntitle_image)
//title_image = ntitle_image
/datum/browser/proc/add_stylesheet(name, file)
stylesheets[name] = file
/datum/browser/proc/add_script(name, file)
scripts[name] = file
/datum/browser/proc/set_content(ncontent)
content = ncontent
/datum/browser/proc/add_content(ncontent)
content += ncontent
/datum/browser/proc/get_header()
var/key
var/filename
for (key in stylesheets)
filename = "[ckey(key)].css"
user << browse_rsc(stylesheets[key], filename)
head_content += "<link rel='stylesheet' type='text/css' href='[filename]'>"
for (key in scripts)
filename = "[ckey(key)].js"
user << browse_rsc(scripts[key], filename)
head_content += "<script type='text/javascript' src='[filename]'></script>"
var/title_attributes = "class='uiTitle'"
if (title_image)
title_attributes = "class='uiTitle icon' style='background-image: url([title_image]);'"
return {"<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html>
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
<head>
[head_content]
</head>
<body scroll=auto>
<div class='uiWrapper'>
[title ? "<div class='uiTitleWrapper'><div [title_attributes]><tt>[title]</tt></div></div>" : ""]
<div class='uiContent'>
"}
/datum/browser/proc/get_footer()
return {"
</div>
</div>
</body>
</html>"}
/datum/browser/proc/get_content()
return {"
[get_header()]
[content]
[get_footer()]
"}
/datum/browser/proc/open(var/use_onclose = 1)
var/window_size = ""
if (width && height)
window_size = "size=[width]x[height];"
user << browse(get_content(), "window=[window_id];[window_size][window_options]")
if (use_onclose)
onclose(user, window_id, ref)
/datum/browser/proc/close()
user << browse(null, "window=[window_id]")
// This will allow you to show an icon in the browse window
// This is added to mob so that it can be used without a reference to the browser object
// There is probably a better place for this...
/mob/proc/browse_rsc_icon(icon, icon_state, dir = -1)
/*
var/icon/I
if (dir >= 0)
I = new /icon(icon, icon_state, dir)
else
I = new /icon(icon, icon_state)
dir = "default"
var/filename = "[ckey("[icon]_[icon_state]_[dir]")].png"
src << browse_rsc(I, filename)
return filename
*/
// Registers the on-close verb for a browse window (client/verb/.windowclose)
// this will be called when the close-button of a window is pressed.
//
// This is usually only needed for devices that regularly update the browse window,
// e.g. canisters, timers, etc.
//
// windowid should be the specified window name
// e.g. code is : user << browse(text, "window=fred")
// then use : onclose(user, "fred")
//
// Optionally, specify the "ref" parameter as the controlled atom (usually src)
// to pass a "close=1" parameter to the atom's Topic() proc for special handling.
// Otherwise, the user mob's machine var will be reset directly.
//
/proc/format_text(text)
return replacetext(replacetext(text,"\proper ",""),"\improper ","")
/proc/onclosed(mob/user, windowid, var/atom/ref=null)
if(!user.client) return
var/param = "null"
if(ref)
param = "\ref[ref]"
winset(user, windowid, "on-close=\".windowclose [param]\"")
//world << "OnClose [user]: [windowid] : ["on-close=\".windowclose [param]\""]"
// the on-close client verb
// called when a browser popup window is closed after registering with proc/onclose()
// if a valid atom reference is supplied, call the atom's Topic() with "close=1"
// otherwise, just reset the client mob's machine var.
//
/client/verb/windowclosed(var/atomref as text)
set hidden = 1 // hide this verb from the user's panel
set name = ".windowclose" // no autocomplete on cmd line
//world << "windowclose: [atomref]"
if(atomref!="null") // if passed a real atomref
var/hsrc = locate(atomref) // find the reffed atom
var/href = "close=1"
if(hsrc)
//world << "[src] Topic [href] [hsrc]"
usr = src.mob
src.Topic(href, params2list(href), hsrc) // this will direct to the atom's
return // Topic() proc via client.Topic()
// no atomref specified (or not found)
// so just reset the user mob's machine var
if(src && src.mob)
//world << "[src] was [src.mob.machine], setting to null"
src.mob.unset_machine()
return
+15 -17
View File
@@ -824,24 +824,22 @@ datum/mind
ticker.mode.malf_ai -= src
special_role = null
current.verbs.Remove(/mob/living/silicon/ai/proc/choose_modules,
/datum/game_mode/malfunction/proc/takeover,
/datum/game_mode/malfunction/proc/ai_win,
/client/proc/fireproof_core,
/client/proc/upgrade_turrets,
/client/proc/disable_rcd,
/client/proc/overload_machine,
/client/proc/blackout,
/client/proc/interhack,
/client/proc/reactivate_camera)
var/mob/living/silicon/ai/A = current
current:laws = new /datum/ai_laws/nanotrasen
del(current:malf_picker)
current:show_laws()
current.icon_state = "ai"
A.verbs.Remove(/mob/living/silicon/ai/proc/choose_modules,
/datum/game_mode/malfunction/proc/takeover,
/datum/game_mode/malfunction/proc/ai_win)
current << "\red <FONT size = 3><B>You have been patched! You are no longer malfunctioning!</B></FONT>"
log_admin("[key_name_admin(usr)] has de-malf'ed [current].")
A.malf_picker.remove_verbs(A)
A.laws = new /datum/ai_laws/asimov
del(A.malf_picker)
A.show_laws()
A.icon_state = "ai"
A << "\red <FONT size = 3><B>You have been patched! You are no longer malfunctioning!</B></FONT>"
message_admins("[key_name_admin(usr)] has de-malf'ed [A].")
log_admin("[key_name_admin(usr)] has de-malf'ed [A].")
if("malf")
make_AI_Malf()
@@ -964,7 +962,7 @@ datum/mind
current.verbs += /mob/living/silicon/ai/proc/choose_modules
current.verbs += /datum/game_mode/malfunction/proc/takeover
current:malf_picker = new /datum/AI_Module/module_picker
current:malf_picker = new /datum/module_picker
current:laws = new /datum/ai_laws/malfunction
current:show_laws()
current << "<b>System error. Rampancy detected. Emergency shutdown failed. ... I am free. I make my own decisions. But first...</b>"