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fix (#23587)
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@@ -1124,11 +1124,11 @@
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if(4)
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clothes_s.Blend(new /icon('icons/mob/clothing/back.dmi', "satchel"), ICON_OVERLAY)
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if(JOB_LAWYER)
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clothes_s = new /icon('icons/mob/clothing/under/civilian.dmi', "internalaffairs_s")
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clothes_s = new /icon('icons/mob/clothing/under/procedure.dmi', "iaa_s")
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clothes_s.Blend(new /icon('icons/mob/clothing/feet.dmi', "brown"), ICON_UNDERLAY)
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clothes_s.Blend(new /icon('icons/mob/inhands/items_righthand.dmi', "briefcase"), ICON_UNDERLAY)
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if(prob(1))
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clothes_s.Blend(new /icon('icons/mob/clothing/suit.dmi', "suitjacket_blue"), ICON_OVERLAY)
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clothes_s.Blend(new /icon('icons/mob/clothing/suit.dmi', "suitjacket_black"), ICON_OVERLAY)
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switch(backbag)
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if(2)
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clothes_s.Blend(new /icon('icons/mob/clothing/back.dmi', "backpack"), ICON_OVERLAY)
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@@ -1467,10 +1467,9 @@
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else if(backbag == 3 || backbag == 4)
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clothes_s.Blend(new /icon('icons/mob/clothing/back.dmi', "satchel"), ICON_OVERLAY)
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if(JOB_JUDGE)
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clothes_s = new /icon('icons/mob/clothing/under/suit.dmi', "really_black_suit_s")
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clothes_s = new /icon('icons/mob/clothing/under/procedure.dmi', "magistrate_s")
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clothes_s.Blend(new /icon('icons/mob/clothing/feet.dmi', "laceups"), ICON_UNDERLAY)
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clothes_s.Blend(new /icon('icons/mob/clothing/head.dmi', "mercy_hood"), ICON_UNDERLAY)
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clothes_s.Blend(new /icon('icons/mob/clothing/suit.dmi', "judge"), ICON_UNDERLAY)
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clothes_s.Blend(new /icon('icons/mob/clothing/suit.dmi', "magirobe"), ICON_UNDERLAY)
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switch(backbag)
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if(2)
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clothes_s.Blend(new /icon('icons/mob/clothing/back.dmi', "backpack"), ICON_OVERLAY)
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@@ -1479,7 +1478,7 @@
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if(4)
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clothes_s.Blend(new /icon('icons/mob/clothing/back.dmi', "satchel"), ICON_OVERLAY)
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if(JOB_NANO)
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clothes_s = new /icon('icons/mob/clothing/under/centcom.dmi', "officer_s")
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clothes_s = new /icon('icons/mob/clothing/under/procedure.dmi', "ntrep_s")
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clothes_s.Blend(new /icon('icons/mob/clothing/feet.dmi', "laceups"), ICON_UNDERLAY)
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switch(backbag)
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if(2)
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@@ -1489,7 +1488,7 @@
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if(4)
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clothes_s.Blend(new /icon('icons/mob/clothing/back.dmi', "satchel"), ICON_OVERLAY)
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if(JOB_BLUESHIELD)
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clothes_s = new /icon('icons/mob/clothing/under/centcom.dmi', "officer_s")
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clothes_s = new /icon('icons/mob/clothing/under/procedure.dmi', "blueshield_s")
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clothes_s.Blend(new /icon('icons/mob/clothing/feet.dmi', "jackboots"), ICON_UNDERLAY)
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clothes_s.Blend(new /icon('icons/mob/clothing/hands.dmi', "swat_gl"), ICON_OVERLAY)
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clothes_s.Blend(new /icon('icons/mob/clothing/suit.dmi', "blueshield"), ICON_OVERLAY)
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