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Reworks block chance into Parrying. (#19334)
* parry component * converts block chance to parry components * armour pen, katana fix, pickup fix * melee parry fix * removes perfect parries, tweaks armour pen calc * SIGNAL_HANDLER * fix * resist fix * reduces parry time out time, increases cooldown * Apply suggestions from code review Co-authored-by: Farie82 <farie82@users.noreply.github.com> * fix * cooldown rebalance Co-authored-by: Farie82 <farie82@users.noreply.github.com>
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@@ -141,6 +141,7 @@
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name = "instagib laser"
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icon_state = "purple_laser"
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damage = 200
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armour_penetration_percentage = 100
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damage_type = BURN
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impact_effect_type = /obj/effect/temp_visual/impact_effect/purple_laser
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light_color = LIGHT_COLOR_PURPLE
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