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Minor typo fixed.
A badmin (ie off by default and only changed due to badminnery) var added to aliens allowing them to have hands. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@747 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -118,8 +118,9 @@
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/obj/item/attack_paw(mob/user as mob)
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if(isalien(user)) // -- TLE
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user << "Your claws aren't capable of such fine manipulation."
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return
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if(!user:has_fine_manipulation) // -- defaults to 0, only changes due to badminnery -- Urist
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user << "Your claws aren't capable of such fine manipulation."
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return
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// if(istype(src, /obj/item/weapon/gun)) //Temporary fix until I figure out what's going with monkey/add_blood code./N
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// user << "Sorry Mr. Monkey, guns aren't for you."
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