From 421e41f3e29b78afb106b26ca91e3c2a208db8b1 Mon Sep 17 00:00:00 2001 From: Whitellama Date: Sat, 10 Nov 2012 19:07:32 -0800 Subject: [PATCH] Ported knocking on windows --- code/game/objects/structures/window.dm | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) diff --git a/code/game/objects/structures/window.dm b/code/game/objects/structures/window.dm index ce11f1969d6..a6af06a6a67 100644 --- a/code/game/objects/structures/window.dm +++ b/code/game/objects/structures/window.dm @@ -119,7 +119,13 @@ if(reinf) new /obj/item/stack/rods( src.loc) src.density = 0 del(src) - return + return + else + playsound(src.loc, 'Glassknock.ogg', 80, 1) + usr.visible_message("[usr.name] knocks on the [src.name].", \ + "You knock on the [src.name].", \ + "You hear a knocking sound.") + return /obj/structure/window/attack_paw() if ((HULK in usr.mutations)) @@ -436,4 +442,4 @@ /obj/structure/window/reinforced/tinted/frosted icon_state = "fwindow" - name = "frosted window" + name = "frosted window"