Refactors Atmos Air Current Pushing

This commit is contained in:
Fox McCloud
2019-09-09 20:11:26 -04:00
parent 716760e796
commit 42564c65f3
36 changed files with 233 additions and 227 deletions

View File

@@ -45,8 +45,6 @@
var/obj/structure/blob/factory/factory = null
var/list/human_overlays = list()
var/is_zombie = 0
pressure_resistance = 100 //100 kPa difference required to push
throw_pressure_limit = 120 //120 kPa difference required to throw
/mob/living/simple_animal/hostile/blob/blobspore/fire_act(datum/gas_mixture/air, exposed_temperature, exposed_volume, global_overlay = TRUE)
..()
@@ -97,8 +95,6 @@
human_overlays = H.overlays
update_icons()
H.forceMove(src)
pressure_resistance = 20 //5 kPa difference required to push lowered
throw_pressure_limit = 30 //15 kPa difference required to throw lowered
visible_message("<span class='warning'>The corpse of [H.name] suddenly rises!</span>")
/mob/living/simple_animal/hostile/blob/blobspore/death(gibbed)
@@ -176,8 +172,7 @@
force_threshold = 10
mob_size = MOB_SIZE_LARGE
environment_smash = ENVIRONMENT_SMASH_STRUCTURES
pressure_resistance = 100 //100 kPa difference required to push
throw_pressure_limit = 120 //120 kPa difference required to throw
pressure_resistance = 50
see_in_dark = 8
lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_INVISIBLE