mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-12 07:33:34 +01:00
Merge branch 'master' into newhat
This commit is contained in:
@@ -35,9 +35,6 @@ var/global/sent_syndicate_infiltration_team = 0
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var/tctext = input(src, "How much TC do you want to give each team member? Suggested: 20-30. They cannot trade TC.") as num
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var/tcamount = text2num(tctext)
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tcamount = between(0, tcamount, 1000)
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var/spawn_sit_mgmt = 0
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if(alert("Spawn a syndicate mob for you, so you can brief them before they go?",,"Yes","No")=="Yes")
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spawn_sit_mgmt = 1
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if(sent_syndicate_infiltration_team == 1)
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if(alert("A Syndicate Infiltration Team has already been sent. Sure you want to send another?",,"Yes","No")=="No")
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return
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@@ -85,7 +82,7 @@ var/global/sent_syndicate_infiltration_team = 0
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var/mob/living/carbon/human/new_syndicate_infiltrator = create_syndicate_infiltrator(L, syndicate_leader_selected, tcamount, 0)
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if(infiltrators.len)
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var/mob/theguy = pick(infiltrators)
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if(!spawn_sit_mgmt || theguy.key != key)
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if(theguy.key != key)
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new_syndicate_infiltrator.key = theguy.key
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new_syndicate_infiltrator.internal = new_syndicate_infiltrator.s_store
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new_syndicate_infiltrator.update_action_buttons_icon()
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@@ -99,7 +96,7 @@ var/global/sent_syndicate_infiltration_team = 0
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new_syndicate_infiltrator.loc = warpto.loc
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sit_spawns_leader -= warpto
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team_leader = new_syndicate_infiltrator
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to_chat(new_syndicate_infiltrator, "<span class='danger'>As team leader, it is up to you to organize your team! Give the job to someone else if you can't handle it. Only your ID opens the exit door.</span>")
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to_chat(new_syndicate_infiltrator, "<span class='danger'>As team leader, it is up to you to organize your team! Give the job to someone else if you can't handle it.</span>")
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else
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to_chat(new_syndicate_infiltrator, "<span class='danger'>Your team leader is: [team_leader]. They are in charge!</span>")
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teamsize--
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@@ -114,23 +111,6 @@ var/global/sent_syndicate_infiltration_team = 0
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num_spawned++
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if(!teamsize)
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break
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if(spawn_sit_mgmt)
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for(var/obj/effect/landmark/L in sit_spawns_mgmt)
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var/mob/living/carbon/human/syndimgmtmob = create_syndicate_infiltrator(L, 1, 100, 1)
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syndimgmtmob.key = key
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syndimgmtmob.internal = syndimgmtmob.s_store
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syndimgmtmob.update_action_buttons_icon()
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syndimgmtmob.faction += "syndicate"
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syndimgmtmob.equip_to_slot_or_del(new /obj/item/clothing/glasses/thermal(src), slot_glasses)
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syndimgmtmob.equip_to_slot_or_del(new /obj/item/clothing/suit/space/hardsuit/syndi/elite, slot_wear_suit)
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syndimgmtmob.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite, slot_head)
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syndimgmtmob.equip_to_slot_or_del(new /obj/item/clothing/mask/gas/syndicate, slot_wear_mask)
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var/datum/atom_hud/antag/opshud = huds[ANTAG_HUD_OPS]
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opshud.join_hud(syndimgmtmob.mind.current)
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set_antag_hud(syndimgmtmob.mind.current, "hudoperative")
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syndimgmtmob.mind.special_role = "Syndicate Management Consultant"
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syndimgmtmob.regenerate_icons()
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to_chat(syndimgmtmob, "<span class='userdanger'>You have spawned as Syndicate Management. You should brief them on their mission before they go.</span>")
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message_admins("[key_name_admin(src)] has spawned a Syndicate Infiltration Team.", 1)
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log_admin("[key_name(src)] used Spawn Syndicate Infiltration Team.")
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feedback_add_details("admin_verb","SPAWNSIT") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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@@ -70,9 +70,6 @@
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H.dna.SetSEState(JUMPBLOCK, TRUE)
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genemutcheck(H, JUMPBLOCK, null, MUTCHK_FORCED)
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H.dna.SetSEState(SUPERFARTBLOCK, TRUE)
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genemutcheck(H, SUPERFARTBLOCK, null, MUTCHK_FORCED)
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H.dna.SetSEState(IMMOLATEBLOCK, TRUE)
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genemutcheck(H, IMMOLATEBLOCK, null, MUTCHK_FORCED)
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@@ -514,8 +514,6 @@
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return
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to_chat(user, "<span class='warning'>You can't modify [target]!</span>")
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#undef USED_MOD_HELM
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#undef USED_MOD_SUIT
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/obj/item/fluff/merchant_sallet_modkit //Travelling Merchant: Trav Noble. This is what they spawn in with
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name = "SG Helmet modkit"
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@@ -584,8 +582,6 @@
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else
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to_chat(user, "<span class='warning'>You can't modify [target]!</span>")
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#define USED_MOD_HELM 1
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#define USED_MOD_SUIT 2
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/obj/item/fluff/pyro_wintersec_kit //DarkLordpyro: Valthorne Haliber
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name = "winter sec conversion kit"
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@@ -639,6 +635,70 @@
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return
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to_chat(user, "<span class='warning'>You can't modify [target]!</span>")
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/obj/item/fluff/sylus_conversion_kit //Decemviri: Sylus Cain
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name = "cerberus pattern conversion kit"
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desc = "A securirty hardsuit conversion kit."
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icon_state = "modkit"
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w_class = WEIGHT_CLASS_SMALL
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/obj/item/fluff/sylus_conversion_kit/afterattack(atom/target, mob/user, proximity)
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if(!proximity || !ishuman(user) || user.incapacitated())
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return
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var/mob/living/carbon/human/H = user
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if(istype(target, /obj/item/clothing/head/helmet/space/hardsuit/security))
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if(used & USED_MOD_HELM)
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to_chat(H, "<span class='notice'>The kit's helmet modifier has already been used.</span>")
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return
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to_chat(H, "<span class='notice'>You modify the appearance of [target].</span>")
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used |= USED_MOD_HELM
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var/obj/item/clothing/head/helmet/space/hardsuit/security/P = target
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P.name = "cerberus pattern security hardsuit helmet"
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P.desc = "A special helmet that protects against hazardous, low pressure environments. Has an additional layer of armor and rigging for combat duty."
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P.icon = 'icons/obj/custom_items.dmi'
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P.icon_state = "hardsuit0-secc"
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P.item_state = "hardsuit0-secc"
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P.sprite_sheets = null
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P.item_color = "secc"
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user.update_icons()
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if(P == H.head)
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H.update_inv_head()
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if(used & USED_MOD_HELM && used & USED_MOD_SUIT)
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qdel(src)
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return
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if(istype(target, /obj/item/clothing/suit/space/hardsuit/security))
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if(used & USED_MOD_SUIT)
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to_chat(user, "<span class='notice'>The kit's suit modifier has already been used.</span>")
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return
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to_chat(H, "<span class='notice'>You modify the appearance of [target].</span>")
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used |= USED_MOD_SUIT
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var/obj/item/clothing/suit/space/hardsuit/security/P = target
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P.name = "cerberus pattern security hardsuit"
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P.desc = "A special suit that protects against hazardous, low pressure environments. Has an additional layer of armor and rigging for combat duty"
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P.icon = 'icons/obj/custom_items.dmi'
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P.icon_state = "hardsuit-secc"
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P.item_state = "hardsuit-secc"
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P.sprite_sheets = null
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user.update_icons()
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if(P == H.wear_suit)
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H.update_inv_wear_suit()
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if(used & USED_MOD_HELM && used & USED_MOD_SUIT)
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qdel(src)
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return
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to_chat(user, "<span class='warning'>You can't modify [target]!</span>")
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#undef USED_MOD_HELM
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#undef USED_MOD_SUIT
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//////////////////////////////////
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//////////// Clothing ////////////
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//////////////////////////////////
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@@ -170,6 +170,7 @@ var/list/event_last_fired = list()
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Brand Intelligence", /datum/event/brand_intelligence, 50, list(ASSIGNMENT_ENGINEER = 25), 1),
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Space Dust", /datum/event/dust, 50, list(ASSIGNMENT_ENGINEER = 50)),
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Dimensional Tear", /datum/event/tear, 0, list(ASSIGNMENT_SECURITY = 35)),
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Honknomoly", /datum/event/tear/honk, 0),
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Vent Clog", /datum/event/vent_clog, 250),
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Wormholes", /datum/event/wormholes, 150),
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Pyro Anomaly", /datum/event/anomaly/anomaly_pyro, 75, list(ASSIGNMENT_ENGINEER = 60)),
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@@ -1,4 +1,4 @@
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/datum/event/carp_migration
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/datum/event/carp_migration/koi
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spawned_mobs = list(
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/mob/living/simple_animal/hostile/retaliate/carp/koi = 95,
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/mob/living/simple_animal/hostile/retaliate/carp/koi/honk = 2,
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@@ -28,6 +28,7 @@
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density = 0
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anchored = 1
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luminosity = 3
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var/list/tear_critters = list()
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/obj/effect/tear/New()
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..()
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@@ -38,10 +39,10 @@
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animation.master = src
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// flick("newtear",usr)
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spawn(15)
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if(animation) qdel(animation)
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if(animation)
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qdel(animation)
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spawn(rand(30,120))
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var/list/tear_critters = list()
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for(var/T in typesof(/mob/living/simple_animal))
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var/mob/living/simple_animal/SA = T
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if(initial(SA.gold_core_spawnable) == CHEM_MOB_SPAWN_HOSTILE)
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@@ -0,0 +1,41 @@
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/datum/event/tear
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var/obj/effect/tear/honk/HE //i could just inherit but its being finicky.
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/datum/event/tear/honk/announce()
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event_announcement.Announce("A Honknomoly has opened. Expected location: [impact_area.name].", "Honknomoly Alert", 'sound/items/airhorn.ogg')
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/datum/event/tear/honk/start()
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var/turf/T = pick(get_area_turfs(impact_area))
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if(T)
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HE = new /obj/effect/tear/honk(T.loc)
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/datum/event/tear/end()
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if(HE)
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qdel(HE)
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/obj/effect/tear/honk
|
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name="Honkmensional Tear"
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desc="A tear in the dimensional fabric of sanity."
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icon='icons/effects/tear.dmi'
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icon_state="tear"
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tear_critters = list(/mob/living/simple_animal/hostile/retaliate/clown/goblin)
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/obj/effect/tear/honk/New()
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var/atom/movable/overlay/animation = null
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animation = new(loc)
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animation.icon_state = "newtear"
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animation.icon = 'icons/effects/tear.dmi'
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animation.master = src
|
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spawn(15)
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if(animation)
|
||||
qdel(animation)
|
||||
|
||||
spawn(rand(30,120))
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|
||||
for(var/i in 1 to 6)
|
||||
var/chosen = pick(tear_critters)
|
||||
var/mob/living/simple_animal/C = new chosen
|
||||
C.forceMove(get_turf(src))
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if(prob(50))
|
||||
for(var/j = 1, j <= rand(1, 3), j++)
|
||||
step(C, pick(NORTH,SOUTH,EAST,WEST))
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||||
@@ -832,11 +832,7 @@
|
||||
message = "<span class='danger'><b>[src]</b> snaps [p_their()] fingers right off!</span>"
|
||||
playsound(loc, 'sound/effects/snap.ogg', 50, 1)
|
||||
|
||||
// Needed for M_TOXIC_FART
|
||||
if("fart", "farts")
|
||||
if(reagents.has_reagent("simethicone"))
|
||||
return
|
||||
// playsound(loc, 'sound/effects/fart.ogg', 50, 1, -3) //Admins still vote no to fun
|
||||
if(locate(/obj/item/storage/bible) in get_turf(src))
|
||||
to_chat(viewers(src), "<span class='danger'>[src] farts on the Bible!</span>")
|
||||
var/image/cross = image('icons/obj/storage.dmi', "bible")
|
||||
@@ -844,29 +840,10 @@
|
||||
for(var/client/X in GLOB.admins)
|
||||
if(check_rights(R_EVENT, 0, X.mob))
|
||||
to_chat(X, adminbfmessage)
|
||||
else if(TOXIC_FARTS in mutations)
|
||||
message = "<b>[src]</b> unleashes a [pick("horrible", "terrible", "foul", "disgusting", "awful")] fart."
|
||||
else if(SUPER_FART in mutations)
|
||||
message = "<b>[src]</b> unleashes a [pick("loud", "deafening")] fart."
|
||||
else
|
||||
message = "<b>[src]</b> [pick("passes wind", "farts")]."
|
||||
m_type = 2
|
||||
|
||||
var/turf/location = get_turf(src)
|
||||
|
||||
// Process toxic farts first.
|
||||
if(TOXIC_FARTS in mutations)
|
||||
for(var/mob/living/carbon/C in range(location, 2))
|
||||
if(C.internal != null && C.wear_mask && (C.wear_mask.flags & AIRTIGHT))
|
||||
continue
|
||||
if(C == src)
|
||||
continue
|
||||
C.reagents.add_reagent("jenkem", 1)
|
||||
|
||||
// Farting as a form of locomotion in space
|
||||
if(SUPER_FART in mutations)
|
||||
newtonian_move(dir)
|
||||
|
||||
if("hem")
|
||||
message = "<b>[src]</b> hems."
|
||||
|
||||
|
||||
@@ -148,6 +148,9 @@
|
||||
if("Mime")
|
||||
suit=/obj/item/clothing/suit/space/eva/plasmaman/mime
|
||||
helm=/obj/item/clothing/head/helmet/space/eva/plasmaman/mime
|
||||
if("Syndicate Officer")
|
||||
suit=/obj/item/clothing/suit/space/eva/plasmaman/nuclear
|
||||
helm=/obj/item/clothing/head/helmet/space/eva/plasmaman/nuclear
|
||||
|
||||
if((H.mind.special_role == SPECIAL_ROLE_WIZARD) || (H.mind.special_role == SPECIAL_ROLE_WIZARD_APPRENTICE))
|
||||
H.equip_to_slot(new /obj/item/clothing/suit/space/eva/plasmaman/wizard(H), slot_wear_suit)
|
||||
|
||||
@@ -29,3 +29,23 @@
|
||||
heat_damage_per_tick = 15 //amount of damage applied if animal's body temperature is higher than maxbodytemp
|
||||
cold_damage_per_tick = 10 //same as heat_damage_per_tick, only if the bodytemperature it's lower than minbodytemp
|
||||
unsuitable_atmos_damage = 10
|
||||
|
||||
|
||||
/mob/living/simple_animal/hostile/retaliate/clown/goblin
|
||||
name = "clown goblin"
|
||||
desc = "A tiny walking mask and clown shoes. You want to honk his nose!"
|
||||
icon_state = "clowngoblin"
|
||||
icon_living = "clowngoblin"
|
||||
icon_dead = null
|
||||
response_help = "honks the"
|
||||
speak = list("Honk!")
|
||||
speak_emote = list("sqeaks")
|
||||
emote_see = list("honks")
|
||||
maxHealth = 100
|
||||
health = 100
|
||||
|
||||
speed = -1
|
||||
turns_per_move = 1
|
||||
|
||||
del_on_death = TRUE
|
||||
loot = list(/obj/item/clothing/mask/gas/clown_hat, /obj/item/clothing/shoes/clown_shoes)
|
||||
|
||||
@@ -295,6 +295,13 @@
|
||||
else
|
||||
return 0
|
||||
|
||||
/mob/new_player/proc/IsSyndicateCommand(rank)
|
||||
var/datum/job/job = job_master.GetJob(rank)
|
||||
if(job.syndicate_command)
|
||||
return 1
|
||||
else
|
||||
return 0
|
||||
|
||||
/mob/new_player/proc/AttemptLateSpawn(rank,var/spawning_at)
|
||||
if(src != usr)
|
||||
return 0
|
||||
@@ -336,6 +343,8 @@
|
||||
if(IsAdminJob(rank))
|
||||
if(IsERTSpawnJob(rank))
|
||||
character.loc = pick(ertdirector)
|
||||
else if(IsSyndicateCommand(rank))
|
||||
character.loc = pick(syndicateofficer)
|
||||
else
|
||||
character.loc = pick(aroomwarp)
|
||||
join_message = "has arrived"
|
||||
|
||||
@@ -34,7 +34,8 @@
|
||||
/datum/job/chaplain,
|
||||
/datum/job/ntnavyofficer,
|
||||
/datum/job/ntspecops,
|
||||
/datum/job/civilian
|
||||
/datum/job/civilian,
|
||||
/datum/job/syndicateofficer
|
||||
)
|
||||
|
||||
//The scaling factor of max total positions in relation to the total amount of people on board the station in %
|
||||
|
||||
@@ -444,8 +444,6 @@
|
||||
taste_message = "eggs"
|
||||
|
||||
/datum/reagent/consumable/egg/on_mob_life(mob/living/M)
|
||||
if(prob(8))
|
||||
M.emote("fart")
|
||||
if(prob(3))
|
||||
M.reagents.add_reagent("cholesterol", rand(1,2))
|
||||
..()
|
||||
@@ -644,8 +642,6 @@
|
||||
taste_message = "burritos"
|
||||
|
||||
/datum/reagent/consumable/beans/on_mob_life(mob/living/M)
|
||||
if(prob(10))
|
||||
M.emote("fart")
|
||||
return ..()
|
||||
|
||||
/datum/reagent/consumable/bread
|
||||
|
||||
@@ -844,13 +844,6 @@
|
||||
|
||||
/datum/reagent/medicine/insulin/on_mob_life(mob/living/M)
|
||||
M.reagents.remove_reagent("sugar", 5)
|
||||
..()
|
||||
|
||||
/datum/reagent/medicine/simethicone
|
||||
name = "Simethicone"
|
||||
id = "simethicone"
|
||||
description = "This strange liquid seems to have no bubbles on the surface."
|
||||
color = "#14AA46"
|
||||
|
||||
/datum/reagent/medicine/teporone
|
||||
name = "Teporone"
|
||||
|
||||
@@ -366,31 +366,6 @@
|
||||
to_chat(H, "<span class='notice'>Hair bursts forth from your every follicle!")
|
||||
..()
|
||||
|
||||
/datum/reagent/fartonium
|
||||
name = "Fartonium"
|
||||
id = "fartonium"
|
||||
description = "Oh god it never ends, IT NEVER STOPS!"
|
||||
reagent_state = GAS
|
||||
color = "#D06E27"
|
||||
taste_message = "mexican cuisine"
|
||||
|
||||
/datum/reagent/fartonium/on_mob_life(mob/living/M)
|
||||
var/update_flags = STATUS_UPDATE_NONE
|
||||
if(prob(66))
|
||||
M.emote("fart")
|
||||
|
||||
if(holder.has_reagent("simethicone"))
|
||||
if(prob(25))
|
||||
to_chat(M, "<span class='danger'>[pick("Oh god, something doesn't feel right!", "IT HURTS!", "FUCK!", "Something is seriously wrong!", "THE PAIN!", "You feel like you're gonna die!")]</span>")
|
||||
update_flags |= M.adjustBruteLoss(1, FALSE)
|
||||
if(prob(10))
|
||||
M.custom_emote(1,"strains, but nothing happens.")
|
||||
update_flags |= M.adjustBruteLoss(2, FALSE)
|
||||
if(prob(5))
|
||||
M.emote("scream")
|
||||
update_flags |= M.adjustBruteLoss(4, FALSE)
|
||||
return ..() | update_flags
|
||||
|
||||
/datum/reagent/hugs
|
||||
name = "Pure hugs"
|
||||
id = "hugs"
|
||||
|
||||
@@ -225,13 +225,6 @@
|
||||
mix_message = "A minty and refreshing smell drifts from the effervescent mixture."
|
||||
mix_sound = 'sound/goonstation/misc/drinkfizz.ogg'
|
||||
|
||||
/datum/chemical_reaction/simethicone
|
||||
name = "simethicone"
|
||||
id = "simethicone"
|
||||
result = "simethicone"
|
||||
required_reagents = list("hydrogen" = 1, "chlorine" = 1, "silicon" = 1, "oxygen" = 1)
|
||||
result_amount = 4
|
||||
|
||||
/datum/chemical_reaction/teporone
|
||||
name = "Teporone"
|
||||
id = "teporone"
|
||||
|
||||
@@ -239,14 +239,6 @@
|
||||
result_amount = 3
|
||||
mix_message = "The liquid becomes amazingly furry and smells peculiar."
|
||||
|
||||
/datum/chemical_reaction/fartonium
|
||||
name = "Fartonium"
|
||||
id = "fartonium"
|
||||
result = "fartonium"
|
||||
required_reagents = list("fake_cheese" = 1, "beans" = 1, "????" = 1, "egg" = 1)
|
||||
result_amount = 2
|
||||
mix_message = "The substance makes a little 'toot' noise and starts to smell pretty bad."
|
||||
|
||||
/datum/chemical_reaction/soapification
|
||||
name = "Soapification"
|
||||
id = "soapification"
|
||||
|
||||
@@ -80,3 +80,13 @@
|
||||
materials = list(MAT_METAL = 150, MAT_GLASS = 100)
|
||||
build_path = /obj/item/radio/beacon
|
||||
category = list("Bluespace")
|
||||
|
||||
/datum/design/rpd
|
||||
name = "Bluespace Rapid Pipe Dispenser (BRPD)"
|
||||
desc = "Similar to the Rapid Pipe Dispenser, lets you rapidly dispense pipes. Now at long range!"
|
||||
req_tech = list("bluespace" = 3, "toxins" = 6)
|
||||
id = "brpd"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 75000, MAT_GLASS = 37500, MAT_SILVER = 3000)
|
||||
build_path = /obj/item/rpd/bluespace
|
||||
category = list("Bluespace")
|
||||
@@ -101,11 +101,21 @@
|
||||
build_path = /obj/item/bikehorn/airhorn
|
||||
category = list("Equipment")
|
||||
|
||||
/datum/design/breath_mask
|
||||
name = "Breath mask"
|
||||
desc = "A close-fitting mask that can be connected to an air supply."
|
||||
id = "breathmask"
|
||||
req_tech = list("toxins" = 3)
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 300, MAT_GLASS = 200)
|
||||
build_path = /obj/item/clothing/mask/breath
|
||||
category = list("Equipment")
|
||||
|
||||
/datum/design/welding_mask
|
||||
name = "Welding Gas Mask"
|
||||
desc = "A gas mask with built in welding goggles and face shield. Looks like a skull, clearly designed by a nerd."
|
||||
id = "weldingmask"
|
||||
req_tech = list("materials" = 2, "engineering" = 3)
|
||||
req_tech = list("materials" = 2, "engineering" = 3, "toxins" = 3)
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 3000, MAT_GLASS = 1000)
|
||||
build_path = /obj/item/clothing/mask/gas/welding
|
||||
|
||||
@@ -80,7 +80,7 @@
|
||||
materials = list(MAT_METAL=500, MAT_GLASS=50)
|
||||
build_path = /obj/item/clothing/mask/muzzle/safety/shock
|
||||
category = list("Miscellaneous")
|
||||
|
||||
|
||||
/datum/design/data_disk
|
||||
name = "Genetics Data Disk"
|
||||
desc = "Disk that allows you to store genetic data."
|
||||
@@ -90,3 +90,43 @@
|
||||
materials = list(MAT_METAL=300, MAT_GLASS=100)
|
||||
build_path = /obj/item/disk/data
|
||||
category = list("Miscellaneous")
|
||||
|
||||
/datum/design/emergency_oxygen
|
||||
name = "Empty Emergency Oxygen Tank"
|
||||
desc = "Used for emergencies. Onl contains very little oxygen once filled up."
|
||||
id = "emergencyoxygen"
|
||||
req_tech = list("toxins" = 3)
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL=500, MAT_GLASS=100)
|
||||
build_path = /obj/item/tank/emergency_oxygen/empty
|
||||
category = list("Miscellaneous")
|
||||
|
||||
/datum/design/extended_oxygen
|
||||
name = "Empty Extended Emergency Oxygen Tank"
|
||||
desc = "Used for emergencies. Can contain a decent amount of oxygen once filled up."
|
||||
id = "extendedoxygen"
|
||||
req_tech = list("toxins" = 4)
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL=800, MAT_GLASS=100)
|
||||
build_path = /obj/item/tank/emergency_oxygen/engi/empty
|
||||
category = list("Miscellaneous")
|
||||
|
||||
/datum/design/double_oxygen
|
||||
name = "Empty Double Emergency Oxygen Tank"
|
||||
desc = "Used for emergencies. Can contain a good amount of oxygen once filled up."
|
||||
id = "doubleoxygen"
|
||||
req_tech = list("toxins" = 5)
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL=1500, MAT_GLASS=200)
|
||||
build_path = /obj/item/tank/emergency_oxygen/double/empty
|
||||
category = list("Miscellaneous")
|
||||
|
||||
/datum/design/oxygen_tank
|
||||
name = "Empty Oxygen Tank"
|
||||
desc = "A large, empty air tank."
|
||||
id = "oxygentank"
|
||||
req_tech = list("toxins" = 5)
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL=3000, MAT_GLASS=500)
|
||||
build_path = /obj/item/tank/oxygen/empty
|
||||
category = list("Miscellaneous")
|
||||
|
||||
@@ -271,6 +271,13 @@ research holder datum.
|
||||
id = "programming"
|
||||
max_level = 7
|
||||
|
||||
/datum/tech/toxins //not meant to be raised by deconstruction, do not give objects toxins as an origin_tech
|
||||
name = "Toxins Research"
|
||||
desc = "Research into plasma based explosive devices. Upgrade through testing explosives in the toxins lab."
|
||||
id = "toxins"
|
||||
max_level = 7
|
||||
rare = 2
|
||||
|
||||
/datum/tech/syndicate
|
||||
name = "Illegal Technologies Research"
|
||||
desc = "The study of technologies that violate standard Nanotrasen regulations."
|
||||
|
||||
@@ -861,6 +861,8 @@
|
||||
/obj/machinery/computer/shuttle/sst
|
||||
name = "Syndicate Strike Time Shuttle Console"
|
||||
desc = "Used to call and send the SST shuttle."
|
||||
icon_keyboard = "syndie_key"
|
||||
icon_screen = "syndishuttle"
|
||||
req_access = list(access_syndicate)
|
||||
shuttleId = "sst"
|
||||
possible_destinations = "sst_home;sst_away"
|
||||
@@ -868,6 +870,8 @@
|
||||
/obj/machinery/computer/shuttle/sit
|
||||
name = "Syndicate Infiltration Team Shuttle Console"
|
||||
desc = "Used to call and send the SIT shuttle."
|
||||
icon_keyboard = "syndie_key"
|
||||
icon_screen = "syndishuttle"
|
||||
req_access = list(access_syndicate)
|
||||
shuttleId = "sit"
|
||||
possible_destinations = "sit_arrivals;sit_engshuttle;sit_away"
|
||||
|
||||
Reference in New Issue
Block a user