[MDB IGNORE] [IDB IGNORE] The Floorening (#30568)

* New floors and decalized floor tiles.

* satisfy linter

* Add command decals, remove old "blue tile" decal

* update script number

* have ATMs put their decals on last

* add engineering decals

* update spritesheets

* lots of tile coloring fixes

* more engi tile fixes

* more tile fixes

* linters

* fixes conflict?

* fix layering issue

* fix merge conflicts

* merge conflict fix?

* box bridge fix

* holodeck fix, layering fix, chemistry is no longer yellow

chemistry is intended to be a 'light orange' to be placed atop white tiles, just as medical decals are to command decals

* rebuild tgui

* merge master into floorening

* Update 30511_turfdecalsfix.txt

* merge master into floorening

* rebuild tgui

* holodeck fix, null plating fix

* Delete 30511_turfdecalsfix.txt

* updatepaths

* rebuild tgui

* null icon fix

* Update meatpackers.dmm

---------

Co-authored-by: Alexios <skillpointHD@Gmail.com>
Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
This commit is contained in:
Ahzpy
2025-10-19 19:05:58 +00:00
committed by GitHub
co-authored by Alexios warriorstar-orion
parent 5db33d455c
commit 428d34980e
84 changed files with 62161 additions and 84556 deletions
@@ -33,7 +33,11 @@
. = ..()
update_icon()
if(mapload)
new /obj/effect/turf_decal/delivery/green/hollow(loc)
return INITIALIZE_HINT_LATELOAD
/obj/machinery/economy/atm/LateInitialize()
. = ..()
new /obj/effect/turf_decal/delivery/green/hollow(loc)
/obj/machinery/economy/atm/update_icon_state()
. = ..()