Critters:

Made carp actually hurt humans. Also, they can now    sometimes knock you down when they attack you. Additionally, I added some new variables dictating attack speed and sound associated with attacking for critters. Carp now make bitey noises, rejoice!

I also fixed some other miscallenous bugs with metroids attacking stuff.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2196 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
vageyenaman@gmail.com
2011-09-14 02:58:30 +00:00
parent 772c082152
commit 430d536b3f
8 changed files with 121 additions and 15 deletions
@@ -635,8 +635,8 @@
var/damage = rand(1, 3)
if(istype(src, /mob/living/carbon/metroid/adult))
damage = rand(20, 40)
if(istype(M, /mob/living/carbon/metroid/adult))
damage = rand(10, 40)
else
damage = rand(5, 35)
@@ -1664,10 +1664,10 @@
var/damage = rand(1, 3)
if(istype(src, /mob/living/carbon/metroid/adult))
damage = rand(20, 40)
if(istype(M, /mob/living/carbon/metroid/adult))
damage = rand(10, 35)
else
damage = rand(5, 35)
damage = rand(5, 25)
var/dam_zone = pick("head", "chest", "l_hand", "r_hand", "l_leg", "r_leg", "groin")