Different method of pAI/Posibrain recruiting.

Conflicts:
	code/modules/mob/living/carbon/brain/posibrain.dm
	code/modules/mob/living/silicon/pai/recruit.dm
	html/changelog.html
This commit is contained in:
Rob Nelson
2014-01-31 22:02:42 -08:00
committed by ZomgPonies
parent 522e153bff
commit 438e84c301
3 changed files with 86 additions and 28 deletions
@@ -559,5 +559,22 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
pos = A.loc
sleep(15)
following = null
if (href_list["jump"])
var/mob/target = locate(href_list["jump"])
var/mob/A = usr;
A << "Teleporting to [target]..."
//var/mob/living/silicon/ai/A = locate(href_list["track2"]) in mob_list
if(target && target != usr)
spawn(0)
var/turf/pos = get_turf(A)
var/turf/T=get_turf(target)
if(T != pos)
if(!T)
return
if(!client)
return
loc = T
following = null
..()
//END TELEPORT HREF CODE