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Refactors projectile ricochets (#25764)
* same taste, twice the speed * pulls proc/handle_ricochet() to the atom level. adds var/flags_ricochet and related defines. * space indentation sneaks its way in yet again --------- Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
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@@ -3,6 +3,8 @@
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pressure_resistance = 8
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max_integrity = 300
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face_while_pulling = TRUE
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flags_ricochet = RICOCHET_HARD
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receive_ricochet_chance_mod = 0.6
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var/climbable
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/// Determines if a structure adds the TRAIT_TURF_COVERED to its turf.
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var/creates_cover = FALSE
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