From bbe0c08fe89eeafc6df419710cd1b2b9c0894ef1 Mon Sep 17 00:00:00 2001 From: Matt Date: Sat, 25 Apr 2015 21:45:53 +0200 Subject: [PATCH 1/2] Language fix Fixes https://github.com/ParadiseSS13/Paradise/issues/845 This now works. Simple as that. --- code/modules/mob/living/default_language.dm | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/code/modules/mob/living/default_language.dm b/code/modules/mob/living/default_language.dm index b0de6465aff..74cd2d97917 100644 --- a/code/modules/mob/living/default_language.dm +++ b/code/modules/mob/living/default_language.dm @@ -5,7 +5,11 @@ set name = "Set Default Language" set category = "IC" - if(language) + if(default_language == "unathi") + src << "You will now speak Sinta'unathi if you do not specify a language when speaking." + else if(default_language == "tajaran") + src << "You will now speak Siik'tajr if you do not specify a language when speaking." + else if(language) src << "You will now speak [language] if you do not specify a language when speaking." else src << "You will now speak whatever your standard default language is if you do not specify one when speaking." From a59f7977520ecfc53aaf488474a0404a26a9da98 Mon Sep 17 00:00:00 2001 From: Matt Date: Sat, 25 Apr 2015 22:46:12 +0200 Subject: [PATCH 2/2] Addition What it says on the tin. --- code/modules/mob/living/simple_animal/friendly/corgi.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/mob/living/simple_animal/friendly/corgi.dm b/code/modules/mob/living/simple_animal/friendly/corgi.dm index 831f62c17fb..9c22893e198 100644 --- a/code/modules/mob/living/simple_animal/friendly/corgi.dm +++ b/code/modules/mob/living/simple_animal/friendly/corgi.dm @@ -56,7 +56,7 @@ if(11 to 15) healths.icon_state = "health4" if(6 to 10) healths.icon_state = "health5" if(1 to 5) healths.icon_state = "health6" - else healths.icon_state = "health7" + if(0) healths.icon_state = "health7" regenerate_icons() /mob/living/simple_animal/corgi/Die()