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More New() -> Initialize() for /obj/structure (#15158)
* More New() -> Initialize() for /obj/structure * Updates these * Tweaks + Fixes
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@@ -10,8 +10,8 @@
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integrity_failure = 100
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var/list/ui_users = list()
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/obj/structure/mirror/New(turf/T, newdir = SOUTH, building = FALSE)
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..()
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/obj/structure/mirror/Initialize(mapload, newdir = SOUTH, building = FALSE)
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. = ..()
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if(building)
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switch(newdir)
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if(NORTH)
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