diff --git a/code/defines/obj/clothing/mask.dm b/code/defines/obj/clothing/mask.dm index db4059f08c3..d9c1633611c 100644 --- a/code/defines/obj/clothing/mask.dm +++ b/code/defines/obj/clothing/mask.dm @@ -73,6 +73,7 @@ desc = "A face-covering mask that can be connected to an air supply." icon_state = "gas_alt" flags = FPRINT|TABLEPASS|SUITSPACE|MASKCOVERSMOUTH|MASKCOVERSEYES + flags_inv = HIDEEARS|HIDEEYES w_class = 3.0 see_face = 0.0 item_state = "gas_alt" diff --git a/code/defines/obj/storage.dm b/code/defines/obj/storage.dm index b29c424fb87..55cdd09d4ca 100644 --- a/code/defines/obj/storage.dm +++ b/code/defines/obj/storage.dm @@ -3,7 +3,8 @@ desc = "You wear this on your back and put items into it." icon_state = "backpack" w_class = 4.0 - flags = 259.0 + flags = FPRINT|TABLEPASS + slot_flags = SLOT_BACK //ERROOOOO max_w_class = 3 max_combined_w_class = 21 diff --git a/code/game/objects/alien/resin.dm b/code/game/objects/alien/resin.dm index e08ffaf5c42..5c0290664fd 100644 --- a/code/game/objects/alien/resin.dm +++ b/code/game/objects/alien/resin.dm @@ -50,7 +50,7 @@ /obj/effect/alien/resin/hitby(AM as mob|obj) ..() for(var/mob/O in viewers(src, null)) - O.show_message(text("\red [src] was hit by [AM]."), 1) + O.show_message("\red [src] was hit by [AM].", 1) var/tforce = 0 if(ismob(AM)) tforce = 10 @@ -64,9 +64,9 @@ /obj/effect/alien/resin/attack_hand() if ((usr.mutations & HULK)) - usr << text("\blue You easily destroy the [name].") + usr << "\blue You easily destroy the [name]." for(var/mob/O in oviewers(src)) - O.show_message(text("\red [] destroys the [name]!", usr), 1) + O.show_message("\red [usr] destroys the [name]!", 1) health = 0 healthcheck() return @@ -77,15 +77,15 @@ /obj/effect/alien/resin/attack_alien() if (islarva(usr))//Safety check for larva. /N return - usr << text("\green You claw at the [name].") + usr << "\green You claw at the [name]." for(var/mob/O in oviewers(src)) - O.show_message(text("\red [] claws at the resin!", usr), 1) + O.show_message("\red [usr] claws at the resin!", 1) playsound(loc, 'attackblob.ogg', 100, 1) health -= rand(10, 20) if(health <= 0) - usr << text("\green You slice the [name] to pieces.") + usr << "\green You slice the [name] to pieces." for(var/mob/O in oviewers(src)) - O.show_message(text("\red [] slices the [name] apart!", usr), 1) + O.show_message("\red [usr] slices the [name] apart!", 1) healthcheck() return diff --git a/code/game/objects/closets/secure/personal.dm b/code/game/objects/closets/secure/personal.dm index 23b54bf2d64..b9ec62f58e9 100644 --- a/code/game/objects/closets/secure/personal.dm +++ b/code/game/objects/closets/secure/personal.dm @@ -60,7 +60,7 @@ playsound(src.loc, 'blade1.ogg', 50, 1) playsound(src.loc, "sparks", 50, 1) for(var/mob/O in viewers(user, 3)) - O.show_message(text("\blue The locker has been sliced open by [] with an energy blade!", user), 1, text("\red You hear metal being sliced and sparks flying."), 2) + O.show_message("\blue The locker has been sliced open by [user] with an energy blade!", 1, "\red You hear metal being sliced and sparks flying.", 2) else user << "\red Access Denied" return diff --git a/code/game/objects/closets/secure/secure_closets.dm b/code/game/objects/closets/secure/secure_closets.dm index 1923e0cf847..a9feb95e1ce 100644 --- a/code/game/objects/closets/secure/secure_closets.dm +++ b/code/game/objects/closets/secure/secure_closets.dm @@ -50,15 +50,15 @@ playsound(src.loc, 'blade1.ogg', 50, 1) playsound(src.loc, "sparks", 50, 1) for(var/mob/O in viewers(user, 3)) - O.show_message(text("\blue The locker has been sliced open by [] with an energy blade!", user), 1, text("\red You hear metal being sliced and sparks flying."), 2) + O.show_message("\blue The locker has been sliced open by [user] with an energy blade!", 1, "\red You hear metal being sliced and sparks flying.", 2) else for(var/mob/O in viewers(user, 3)) - O.show_message(text("\blue The locker has been broken by [] with an electromagnetic card!", user), 1, text("You hear a faint electrical spark."), 2) + O.show_message("\blue The locker has been broken by [user] with an electromagnetic card!", 1, "You hear a faint electrical spark.", 2) else if(src.allowed(user)) src.locked = !src.locked for(var/mob/O in viewers(user, 3)) if((O.client && !( O.blinded ))) - O << text("\blue The locker has been []locked by [].", (src.locked ? null : "un"), user) + O << "\blue The locker has been [src.locked ? null : "un"]locked by [user]." if(src.locked) src.icon_state = src.icon_locked else diff --git a/code/game/objects/structures.dm b/code/game/objects/structures.dm index fa9340f0234..1acc05d70c0 100644 --- a/code/game/objects/structures.dm +++ b/code/game/objects/structures.dm @@ -1,6 +1,27 @@ obj/structure icon = 'structures.dmi' +obj/structure/blob_act() + if(prob(50)) + del(src) + +obj/structure/ex_act(severity) + switch(severity) + if(1.0) + del(src) + return + if(2.0) + if(prob(50)) + del(src) + return + if(3.0) + return + +obj/structure/meteorhit(obj/O as obj) + del(src) + + + /obj/structure/girder icon_state = "girder" anchored = 1 diff --git a/code/game/objects/tables_racks.dm b/code/game/objects/tables_racks.dm index 60406c94c5d..085abed30b3 100644 --- a/code/game/objects/tables_racks.dm +++ b/code/game/objects/tables_racks.dm @@ -39,10 +39,10 @@ TABLE AND RACK OBJECT INTERATIONS /obj/structure/table/attack_paw(mob/user as mob) if ((usr.mutations & HULK)) - usr << text("\blue You destroy the table.") + usr << "\blue You destroy the table." for(var/mob/O in oviewers()) if ((O.client && !( O.blinded ))) - O << text("\red [] smashes the table apart!", usr) + O << "\red [user] smashes the table apart!" if(istype(src, /obj/structure/table/reinforced)) new /obj/item/weapon/table_parts/reinforced( src.loc ) else if(istype(src, /obj/structure/table/woodentable)) @@ -57,16 +57,16 @@ TABLE AND RACK OBJECT INTERATIONS user.layer = TURF_LAYER for(var/mob/O in oviewers()) if ((O.client && !( O.blinded ))) - O << text("[] hides under the table!", user) + O << "[user] hides under the table!" //Foreach goto(69) return /obj/structure/table/attack_alien(mob/user as mob) //Removed code for larva since it doesn't work. Previous code is now a larva ability. /N - usr << text("\green You destroy the table.") + usr << "\green You destroy the table." for(var/mob/O in oviewers()) if ((O.client && !( O.blinded ))) - O << text("\red [] slices the table apart!", user) + O << "\red [user] slices the table apart!" if(istype(src, /obj/structure/table/reinforced)) new /obj/item/weapon/table_parts/reinforced( src.loc ) else if(istype(src, /obj/structure/table/woodentable)) @@ -80,10 +80,10 @@ TABLE AND RACK OBJECT INTERATIONS /obj/structure/table/attack_animal(mob/living/simple_animal/user as mob) //Removed code for larva since it doesn't work. Previous code is now a larva ability. /N if(user.wall_smash) - usr << text("\red You destroy the table.") + usr << "\red You destroy the table." for(var/mob/O in oviewers()) if ((O.client && !( O.blinded ))) - O << text("\red [] smashes the table apart!", user) + O << "\red [user] smashes the table apart!" if(istype(src, /obj/structure/table/reinforced)) new /obj/item/weapon/table_parts/reinforced( src.loc ) else if(istype(src, /obj/structure/table/woodentable)) @@ -99,10 +99,10 @@ TABLE AND RACK OBJECT INTERATIONS /obj/structure/table/attack_hand(mob/user as mob) if ((usr.mutations & HULK)) - usr << text("\blue You destroy the table.") + usr << "\blue You destroy the table." for(var/mob/O in oviewers()) if ((O.client && !( O.blinded ))) - O << text("\red [] smashes the table apart!", usr) + O << "\red [user] smashes the table apart!" if(istype(src, /obj/structure/table/reinforced)) new /obj/item/weapon/table_parts/reinforced( src.loc ) else if(istype(src, /obj/structure/table/woodentable)) @@ -145,7 +145,7 @@ TABLE AND RACK OBJECT INTERATIONS G.affecting.Weaken(5) for(var/mob/O in viewers(world.view, src)) if (O.client) - O << text("\red [] puts [] on the table.", G.assailant, G.affecting) + O << "\red [G.assailant] puts [G.affecting] on the table." del(W) return @@ -169,7 +169,7 @@ TABLE AND RACK OBJECT INTERATIONS playsound(src.loc, 'blade1.ogg', 50, 1) playsound(src.loc, "sparks", 50, 1) for(var/mob/O in viewers(user, 4)) - O.show_message(text("\blue The table was sliced apart by []!", user), 1, text("\red You hear metal coming apart."), 2) + O.show_message("\blue The table was sliced apart by [user]!", 1, "\red You hear metal coming apart.", 2) new /obj/item/weapon/table_parts( src.loc ) del(src) return @@ -191,7 +191,7 @@ TABLE AND RACK OBJECT INTERATIONS G.affecting.Weaken(5) for(var/mob/O in viewers(world.view, src)) if (O.client) - O << text("\red [] puts [] on the wooden table.", G.assailant, G.affecting) + O << "\red [G.assailant] puts [G.affecting] on the wooden table." del(W) return if (istype(W, /obj/item/weapon/wrench)) @@ -211,7 +211,7 @@ TABLE AND RACK OBJECT INTERATIONS playsound(src.loc, 'blade1.ogg', 50, 1) playsound(src.loc, "sparks", 50, 1) for(var/mob/O in viewers(user, 4)) - O.show_message(text("\blue The wooden table was sliced apart by []!", user), 1, text("\red You hear wood coming apart."), 2) + O.show_message("\blue The wooden table was sliced apart by [user]!", 1, "\red You hear wood coming apart.", 2) new /obj/item/weapon/table_parts/wood( src.loc ) del(src) return @@ -233,7 +233,7 @@ TABLE AND RACK OBJECT INTERATIONS G.affecting.Weaken(5) for(var/mob/O in viewers(world.view, src)) if (O.client) - O << text("\red [] puts [] on the reinforced table.", G.assailant, G.affecting) + O << "\red [G.assailant] puts [G.affecting] on the reinforced table." del(W) return @@ -241,6 +241,7 @@ TABLE AND RACK OBJECT INTERATIONS if(W:welding == 1) if(src.status == 2) W:welding = 2 + W:eyecheck(user) user << "\blue Now weakening the reinforced table" playsound(src.loc, 'Welder.ogg', 50, 1) if (do_after(user, 50)) @@ -281,7 +282,7 @@ TABLE AND RACK OBJECT INTERATIONS playsound(src.loc, 'blade1.ogg', 50, 1) playsound(src.loc, "sparks", 50, 1) for(var/mob/O in viewers(user, 4)) - O.show_message(text("\blue The reinforced table was sliced apart by []!", user), 1, text("\red You hear metal coming apart."), 2) + O.show_message("\blue The reinforced table was sliced apart by [user]!", 1, "\red You hear metal coming apart.", 2) new /obj/item/weapon/table_parts/reinforced( src.loc ) del(src) return diff --git a/code/game/objects/tank.dm b/code/game/objects/tank.dm index 64080063c1a..ce8beaa4731 100644 --- a/code/game/objects/tank.dm +++ b/code/game/objects/tank.dm @@ -35,7 +35,7 @@ set src in usr ..() if(air_contents.oxygen < 1 && loc==usr) - usr << text("\red The meter on the [src.name] indicates you are almost out of air!") + usr << "\red The meter on the [src.name] indicates you are almost out of air!" usr << sound('alert.ogg') @@ -44,6 +44,7 @@ desc = "Contains dangerous plasma. Do not inhale." icon_state = "plasma" flags = FPRINT | TABLEPASS | CONDUCT + slot_flags = null //they have no straps! /obj/item/weapon/tank/blob_act() if(prob(50)) @@ -282,7 +283,7 @@ else descriptive = "furiously hot" - usr << text("\blue \The \icon[][src] feels []", icon, descriptive) + usr << "\blue \The \icon[icon][src] feels [descriptive]" return diff --git a/code/game/objects/watercloset.dm b/code/game/objects/watercloset.dm index 0d85f851c8d..4a8b7e33220 100644 --- a/code/game/objects/watercloset.dm +++ b/code/game/objects/watercloset.dm @@ -177,7 +177,7 @@ else C.clean_blood() //other things that can't wear gloves should just wash the mob. for(var/mob/V in viewers(src, null)) - V.show_message(text("\blue [M] washes their hands using \the [src].")) + V.show_message("\blue [M] washes their hands using \the [src].") /obj/structure/sink/attackby(var/obj/item/O as obj, var/mob/user as mob) if(busy) diff --git a/code/game/objects/weapons.dm b/code/game/objects/weapons.dm index fd1515fdb87..c5dd47c82f2 100644 --- a/code/game/objects/weapons.dm +++ b/code/game/objects/weapons.dm @@ -84,7 +84,7 @@ if(istype(M, /mob/living/carbon/human) || istype(M, /mob/living/carbon/monkey)) for(var/mob/O in viewers(world.view, src.loc)) - O << text("[M] triggered the \icon[] [src]", src) + O << "[M] triggered the \icon[src] [src]" triggered = 1 call(src,triggerproc)(M) @@ -164,7 +164,7 @@ for(var/mob/O in viewers(user, null)) if(O == user) continue - O.show_message(text("\red [user] accidentally sets off the mousetrap, breaking their fingers."), 1) + O.show_message("\red [user] accidentally sets off the mousetrap, breaking their fingers.", 1) return user << "\blue You disarm the mousetrap." armed = !armed @@ -181,7 +181,7 @@ for(var/mob/O in viewers(user, null)) if(O == user) continue - O.show_message(text("\red [user] accidentally sets off the mousetrap, breaking their fingers."), 1) + O.show_message("\red [user] accidentally sets off the mousetrap, breaking their fingers.", 1) return ..() @@ -194,12 +194,12 @@ for(var/mob/O in viewers(H, null)) if(O == H) continue - O.show_message(text("\red [H] accidentally steps on the mousetrap."), 1) + O.show_message("\red [H] accidentally steps on the mousetrap.", 1) ..() /obj/item/weapon/mousetrap/hitby(A as mob|obj) if(!armed) return ..() for(var/mob/O in viewers(src, null)) - O.show_message(text("\red The mousetrap is triggered by [A]."), 1) + O.show_message("\red The mousetrap is triggered by [A].", 1) src.triggered(null) diff --git a/code/game/objects/window.dm b/code/game/objects/window.dm index 2abfc03ad71..af9ad794a46 100644 --- a/code/game/objects/window.dm +++ b/code/game/objects/window.dm @@ -68,7 +68,7 @@ ..() for(var/mob/O in viewers(src, null)) - O.show_message(text("\red [src] was hit by [AM]."), 1) + O.show_message("\red [src] was hit by [AM].", 1) var/tforce = 0 if(ismob(AM)) tforce = 40 @@ -90,12 +90,14 @@ ..() return +//These all need to be rewritten to use visiblemessage() + /obj/structure/window/attack_hand() if ((usr.mutations & HULK)) - usr << text("\blue You smash through the window.") + usr << "\blue You smash through the window." for(var/mob/O in oviewers()) if ((O.client && !( O.blinded ))) - O << text("\red [] smashes through the window!", usr) + O << "\red [usr] smashes through the window!" src.health = 0 new /obj/item/weapon/shard( src.loc ) if(reinf) new /obj/item/stack/rods( src.loc) @@ -105,10 +107,10 @@ /obj/structure/window/attack_paw() if ((usr.mutations & HULK)) - usr << text("\blue You smash through the window.") + usr << "\blue You smash through the window." for(var/mob/O in oviewers()) if ((O.client && !( O.blinded ))) - O << text("\red [] smashes through the window!", usr) + O << "\red [usr] smashes through the window!" src.health = 0 new /obj/item/weapon/shard( src.loc ) if(reinf) new /obj/item/stack/rods( src.loc) @@ -119,17 +121,17 @@ /obj/structure/window/attack_alien() if (istype(usr, /mob/living/carbon/alien/larva))//Safety check for larva. /N return - usr << text("\green You smash against the window.") + usr << "\green You smash against the window." for(var/mob/O in oviewers()) if ((O.client && !( O.blinded ))) - O << text("\red [] smashes against the window.", usr) + O << "\red [usr] smashes against the window." playsound(src.loc, 'Glasshit.ogg', 100, 1) src.health -= 15 if(src.health <= 0) - usr << text("\green You smash through the window.") + usr << "\green You smash through the window." for(var/mob/O in oviewers()) if ((O.client && !( O.blinded ))) - O << text("\red [] smashes through the window!", usr) + O << "\red [usr] smashes through the window!" src.health = 0 new /obj/item/weapon/shard(src.loc) if(reinf) @@ -143,17 +145,17 @@ /obj/structure/window/attack_animal(mob/living/simple_animal/M as mob) if (M.melee_damage_upper == 0) return - M << text("\green You smash against the window.") + M << "\green You smash against the window." for(var/mob/O in viewers(src, null)) if ((O.client && !( O.blinded ))) - O << text("\red [] smashes against the window.", M) + O << "\red [M] smashes against the window." playsound(src.loc, 'Glasshit.ogg', 100, 1) src.health -= M.melee_damage_upper if(src.health <= 0) - M << text("\green You smash through the window.") + M << "\green You smash through the window." for(var/mob/O in viewers(src, null)) if ((O.client && !( O.blinded ))) - O << text("\red [] smashes through the window!", M) + O << "\red [M] smashes through the window!" src.health = 0 new /obj/item/weapon/shard(src.loc) if(reinf) @@ -167,17 +169,17 @@ if(!istype(usr, /mob/living/carbon/metroid/adult)) return - usr<< text("\green You smash against the window.") + usr<< "\green You smash against the window." for(var/mob/O in oviewers()) if ((O.client && !( O.blinded ))) - O << text("\red [] smashes against the window.", usr) + O << "\red [usr] smashes against the window." playsound(src.loc, 'Glasshit.ogg', 100, 1) src.health -= rand(10,15) if(src.health <= 0) - usr << text("\green You smash through the window.") + usr << "\green You smash through the window." for(var/mob/O in oviewers()) if ((O.client && !( O.blinded ))) - O << text("\red [] smashes through the window!", usr) + O << "\red [usr] smashes through the window!" src.health = 0 new /obj/item/weapon/shard(src.loc) if(reinf) diff --git a/code/modules/clothing/spacesuits/engineer.dm b/code/modules/clothing/spacesuits/engineer.dm new file mode 100644 index 00000000000..3e69f3aac1a --- /dev/null +++ b/code/modules/clothing/spacesuits/engineer.dm @@ -0,0 +1,36 @@ +/obj/item/clothing/head/helmet/space/engineer + name = "environment suit helmet" + desc = "A special helmet designed for work in a hazardous, low-pressure environment. Has radiation shielding." + flags = FPRINT | TABLEPASS | HEADSPACE | HEADCOVERSEYES + see_face = 1 + flags_inv = HIDEEARS + icon_state = "engspace_helmet" + item_state = "engspace_helmet" + protective_temperature = 5000 + armor = list(melee = 20, bullet = 5, laser = 10,energy = 5, bomb = 15, bio = 100, rad = 75) + +/obj/item/clothing/head/helmet/space/engineer/ce + name = "chief engineer's environment suit helmet" + desc = "A special helmet designed for work in a hazardous, low-pressure environment. Has radiation shielding." + icon_state = "cespace_helmet" + item_state = "cespace_helmet" + +/obj/item/clothing/suit/space/engineer + name = "environment suit" + desc = "An environment suit that protects against hazardous, low pressure environments. Has radiation shielding." + icon_state = "engspace_suit" + item_state = "engspace_suit" + protective_temperature = 5000 //For not dieing near a fire, but still not being great in a full inferno + slowdown = 2 + armor = list(melee = 20, bullet = 5, laser = 10,energy = 5, bomb = 15, bio = 100, rad = 75) + allowed = list(/obj/item/device/flashlight, /obj/item/weapon/tank, /obj/item/device/t_scanner, /obj/item/weapon/rcd, /obj/item/weapon/crowbar, \ + /obj/item/weapon/screwdriver, /obj/item/weapon/weldingtool, /obj/item/weapon/wirecutters, /obj/item/weapon/wrench, /obj/item/device/multitool, \ + /obj/item/device/radio, /obj/item/device/analyzer) + //yes, you can fit everything and your dog in it. + //i figure this might mitigate some of the inevitable bitching about it being a downgrade from the rig. + +/obj/item/clothing/suit/space/engineer/ce + name = "chief engineer's environment suit" + desc = "An environment suit that protects against hazardous, low pressure environments. Has radiation shielding and Chief Engineer colours." + icon_state = "cespace_suit" + item_state = "cespace_suit" \ No newline at end of file diff --git a/code/modules/paperwork/paper.dm b/code/modules/paperwork/paper.dm index 0b5f86bbb21..d01b871670c 100644 --- a/code/modules/paperwork/paper.dm +++ b/code/modules/paperwork/paper.dm @@ -58,7 +58,8 @@ set category = "Object" set src in usr - if ((usr.mutations & CLUMSY) && prob(50))usr << "\red You cut yourself on the paper." + if ((usr.mutations & CLUMSY) && prob(50)) + usr << "\red You cut yourself on the paper." return var/n_name = copytext(sanitize(input(usr, "What would you like to label the paper?", "Paper Labelling", null) as text),1,MAX_NAME_LEN) if ((loc == usr && usr.stat == 0)) diff --git a/icons/mob/head.dmi b/icons/mob/head.dmi index 579354c184e..42249409e2c 100644 Binary files a/icons/mob/head.dmi and b/icons/mob/head.dmi differ diff --git a/icons/mob/items_lefthand.dmi b/icons/mob/items_lefthand.dmi index e5df6819612..c29f93a3dce 100644 Binary files a/icons/mob/items_lefthand.dmi and b/icons/mob/items_lefthand.dmi differ diff --git a/icons/mob/items_righthand.dmi b/icons/mob/items_righthand.dmi index ba323f96f1b..a2205e4c3e5 100644 Binary files a/icons/mob/items_righthand.dmi and b/icons/mob/items_righthand.dmi differ diff --git a/icons/mob/suit.dmi b/icons/mob/suit.dmi index 10b489f77ab..7cfb82c6318 100644 Binary files a/icons/mob/suit.dmi and b/icons/mob/suit.dmi differ diff --git a/icons/obj/atmospherics/mixer.dmi b/icons/obj/atmospherics/mixer.dmi index f592d73e8be..79b62c87df2 100644 Binary files a/icons/obj/atmospherics/mixer.dmi and b/icons/obj/atmospherics/mixer.dmi differ diff --git a/icons/obj/clothing/hats.dmi b/icons/obj/clothing/hats.dmi index d4256b76b2c..0a9a645a9de 100644 Binary files a/icons/obj/clothing/hats.dmi and b/icons/obj/clothing/hats.dmi differ diff --git a/icons/obj/clothing/suits.dmi b/icons/obj/clothing/suits.dmi index 2a65b2fccea..60ed625d3c4 100644 Binary files a/icons/obj/clothing/suits.dmi and b/icons/obj/clothing/suits.dmi differ diff --git a/maps/tgstation.2.0.9.dmm b/maps/tgstation.2.0.9.dmm index 9d16f22a34a..961b568362e 100644 --- a/maps/tgstation.2.0.9.dmm +++ b/maps/tgstation.2.0.9.dmm @@ -5392,7 +5392,7 @@ "bZJ" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/wall/r_wall,/area/engine/chiefs_office) "bZK" = (/obj/machinery/computer/atmos_alert,/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 20},/turf/simulated/floor{dir = 9; icon_state = "yellow"},/area/engine/chiefs_office) "bZL" = (/turf/simulated/floor,/area/engine/chiefs_office) -"bZM" = (/obj/machinery/alarm{pixel_y = 23},/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/obj/machinery/light{dir = 1},/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/rig/elite,/obj/item/clothing/head/helmet/space/rig/elite,/turf/simulated/floor,/area/engine/chiefs_office) +"bZM" = (/obj/machinery/alarm{pixel_y = 23},/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/obj/machinery/light{dir = 1},/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/engineer/ce,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/engineer/ce,/turf/simulated/floor,/area/engine/chiefs_office) "bZN" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/obj/structure/filingcabinet,/turf/simulated/floor,/area/engine/chiefs_office) "bZO" = (/obj/machinery/power/apc{dir = 1; name = "CE office APC"; pixel_x = 0; pixel_y = 25},/obj/structure/closet/secure_closet/engineering_chief{req_access_txt = "0"},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/engine/chiefs_office) "bZP" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/cable,/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plating,/area/engine/chiefs_office) @@ -5480,7 +5480,7 @@ "cbt" = (/obj/machinery/power/apc{dir = 8; name = "Aft Maintenance APC"; pixel_x = -25; pixel_y = 0},/obj/structure/cable,/turf/simulated/floor/plating,/area/maintenance/aft) "cbu" = (/obj/structure/table,/obj/machinery/cell_charger,/obj/machinery/camera{c_tag = "Engineering SMES Room"; dir = 4; network = "SS13"},/turf/simulated/floor,/area/engine/engineering) "cbv" = (/obj/structure/table,/obj/item/weapon/airlock_electronics,/obj/item/weapon/airlock_electronics,/obj/item/weapon/module/power_control,/obj/item/weapon/cell{charge = 100; maxcharge = 15000},/obj/item/weapon/cell{charge = 100; maxcharge = 15000},/turf/simulated/floor,/area/engine/engineering) -"cbw" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/clothing/suit/space/rig,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/rig,/turf/simulated/floor,/area/engine/engineering) +"cbw" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/clothing/suit/space/engineer,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/engineer,/turf/simulated/floor,/area/engine/engineering) "cbx" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/structure/table,/obj/item/weapon/book/manual/engineering_singularity_safety,/obj/item/clothing/gloves/yellow,/turf/simulated/floor,/area/engine/engineering) "cby" = (/obj/machinery/dispenser,/turf/simulated/floor,/area/engine/engineering) "cbz" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 8; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor/plating,/area/engine/engineering) diff --git a/tgstation.dme b/tgstation.dme index d6d9dc1dc5e..b1a59d520a7 100644 --- a/tgstation.dme +++ b/tgstation.dme @@ -792,6 +792,7 @@ #include "code\modules\clothing\glasses\glasses.dm" #include "code\modules\clothing\glasses\hud.dm" #include "code\modules\clothing\spacesuits\captain.dm" +#include "code\modules\clothing\spacesuits\engineer.dm" #include "code\modules\clothing\spacesuits\miscellaneous.dm" #include "code\modules\clothing\spacesuits\ninja.dm" #include "code\modules\clothing\spacesuits\rig.dm"