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https://github.com/ParadiseSS13/Paradise.git
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Default states and cull
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@@ -192,22 +192,24 @@
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/obj/item/clothing/suit/storage/lawyer/blackjacket
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name = "black suit jacket"
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desc = "A snappy dress jacket."
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icon_state = "suitjacket_black"
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item_state = "suitjacket_black"
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icon_state = "suitjacket_black_open"
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item_state = "suitjacket_black_open"
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blood_overlay_type = "coat"
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body_parts_covered = UPPER_TORSO|ARMS
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ignore_suitadjust = 0
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suit_adjusted = 1
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action_button_name = "Button/Unbutton Jacket"
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adjust_flavour = "unbutton"
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/obj/item/clothing/suit/storage/lawyer/bluejacket
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name = "blue suit jacket"
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desc = "A snappy dress jacket."
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icon_state = "suitjacket_blue"
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item_state = "suitjacket_blue"
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icon_state = "suitjacket_blue_open"
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item_state = "suitjacket_blue_open"
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blood_overlay_type = "coat"
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body_parts_covered = UPPER_TORSO|ARMS
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ignore_suitadjust = 0
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suit_adjusted = 1
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action_button_name = "Button/Unbutton Jacket"
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adjust_flavour = "unbutton"
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@@ -223,11 +225,12 @@
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/obj/item/clothing/suit/storage/internalaffairs
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name = "\improper Internal Affairs jacket"
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desc = "A smooth black jacket."
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icon_state = "ia_jacket"
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icon_state = "ia_jacket_open"
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item_state = "ia_jacket"
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blood_overlay_type = "coat"
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body_parts_covered = UPPER_TORSO|ARMS
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ignore_suitadjust = 0
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suit_adjusted = 1
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action_button_name = "Button/Unbutton Jacket"
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adjust_flavour = "unbutton"
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@@ -246,12 +249,13 @@
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/obj/item/clothing/suit/storage/fr_jacket
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name = "first responder jacket"
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desc = "A high-visibility jacket worn by medical first responders."
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icon_state = "fr_jacket"
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icon_state = "fr_jacket_open"
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item_state = "fr_jacket"
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blood_overlay_type = "armor"
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allowed = list(/obj/item/stack/medical, /obj/item/weapon/reagent_containers/dropper, /obj/item/weapon/reagent_containers/hypospray, /obj/item/weapon/reagent_containers/syringe, \
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/obj/item/device/healthanalyzer, /obj/item/device/antibody_scanner, /obj/item/device/flashlight, /obj/item/device/radio, /obj/item/weapon/tank/emergency_oxygen,/obj/item/device/rad_laser)
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ignore_suitadjust = 0
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suit_adjusted = 1
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action_button_name = "Button/Unbutton Jacket"
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adjust_flavour = "unbutton"
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@@ -1,9 +1,10 @@
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/obj/item/clothing/suit/storage/labcoat
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name = "labcoat"
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desc = "A suit that protects against minor chemical spills."
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icon_state = "labcoat"
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icon_state = "labcoat_open"
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item_state = "labcoat"
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ignore_suitadjust = 0
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suit_adjusted = 1
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blood_overlay_type = "coat"
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body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS
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allowed = list(/obj/item/device/analyzer,/obj/item/device/antibody_scanner,/obj/item/stack/medical,/obj/item/weapon/dnainjector,/obj/item/weapon/reagent_containers/dropper,/obj/item/weapon/reagent_containers/syringe,/obj/item/weapon/reagent_containers/hypospray,/obj/item/device/healthanalyzer,/obj/item/device/flashlight/pen,/obj/item/weapon/reagent_containers/glass/bottle,/obj/item/weapon/reagent_containers/glass/beaker,/obj/item/weapon/reagent_containers/pill,/obj/item/weapon/storage/pill_bottle,/obj/item/weapon/paper,/obj/item/device/rad_laser)
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@@ -18,7 +19,7 @@
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/obj/item/clothing/suit/storage/labcoat/cmo
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name = "chief medical officer's labcoat"
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desc = "Bluer than the standard model."
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icon_state = "labcoat_cmo"
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icon_state = "labcoat_cmo_open"
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item_state = "labcoat_cmo"
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species_fit = list("Vox")
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sprite_sheets = list(
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@@ -28,7 +29,7 @@
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/obj/item/clothing/suit/storage/labcoat/mad
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name = "mad scientist's labcoat"
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desc = "It makes you look capable of konking someone on the noggin and shooting them into space."
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icon_state = "labcoat_green"
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icon_state = "labcoat_green_open"
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item_state = "labcoat_green"
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species_fit = list("Vox")
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sprite_sheets = list(
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@@ -38,7 +39,7 @@
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/obj/item/clothing/suit/storage/labcoat/genetics
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name = "geneticist labcoat"
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desc = "A suit that protects against minor chemical spills. Has a blue stripe on the shoulder."
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icon_state = "labcoat_gen"
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icon_state = "labcoat_gen_open"
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species_fit = list("Vox")
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sprite_sheets = list(
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"Vox" = 'icons/mob/species/vox/suit.dmi'
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@@ -47,7 +48,7 @@
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/obj/item/clothing/suit/storage/labcoat/chemist
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name = "chemist labcoat"
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desc = "A suit that protects against minor chemical spills. Has an orange stripe on the shoulder."
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icon_state = "labcoat_che"
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icon_state = "labcoat_chem_open"
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species_fit = list("Vox")
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sprite_sheets = list(
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"Vox" = 'icons/mob/species/vox/suit.dmi'
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@@ -56,7 +57,7 @@
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/obj/item/clothing/suit/storage/labcoat/virologist
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name = "virologist labcoat"
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desc = "A suit that protects against minor chemical spills. Offers slightly more protection against biohazards than the standard model. Has a green stripe on the shoulder."
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icon_state = "labcoat_vir"
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icon_state = "labcoat_vir_open"
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species_fit = list("Vox")
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sprite_sheets = list(
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"Vox" = 'icons/mob/species/vox/suit.dmi'
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@@ -65,7 +66,7 @@
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/obj/item/clothing/suit/storage/labcoat/science
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name = "scientist labcoat"
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desc = "A suit that protects against minor chemical spills. Has a purple stripe on the shoulder."
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icon_state = "labcoat_tox"
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icon_state = "labcoat_tox_open"
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species_fit = list("Vox")
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sprite_sheets = list(
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"Vox" = 'icons/mob/species/vox/suit.dmi'
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@@ -74,7 +75,7 @@
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/obj/item/clothing/suit/storage/labcoat/mortician
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name = "coroner labcoat"
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desc = "A suit that protects against minor chemical spills. Has a black stripe on the shoulder."
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icon_state = "labcoat_mort"
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icon_state = "labcoat_mort_open"
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species_fit = list("Vox")
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sprite_sheets = list(
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"Vox" = 'icons/mob/species/vox/suit.dmi'
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@@ -339,6 +339,7 @@
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desc = "A canvas jacket styled after classical American military garb. Feels sturdy, yet comfortable."
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icon_state = "militaryjacket"
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item_state = "militaryjacket"
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ignore_suitadjust = 1
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allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank/emergency_oxygen,/obj/item/toy,/obj/item/weapon/storage/fancy/cigarettes,/obj/item/weapon/lighter,/obj/item/weapon/gun/projectile/automatic/pistol,/obj/item/weapon/gun/projectile/revolver,/obj/item/weapon/gun/projectile/revolver/detective)
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/obj/item/clothing/suit/xenos
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@@ -137,6 +137,7 @@
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icon = 'icons/obj/custom_items.dmi'
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icon_state = "kidosvest"
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item_state = "kidosvest"
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ignore_suitadjust = 1
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/obj/item/clothing/suit/fluff/kluys // Kluys: Cripty Pandaen
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name = "Nano Fibre Jacket"
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@@ -174,6 +175,7 @@
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desc = "A suit that protects against minor chemical spills. Has a red stripe on the shoulders and rolled up sleeves."
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icon = 'icons/obj/custom_items.dmi'
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icon_state = "labcoat_red_open"
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ignore_suitadjust = 1
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/obj/item/clothing/suit/fluff/stobarico_greatcoat // Stobarico: F.U.R.R.Y
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name = "\improper F.U.R.R.Y's Nanotrasen Greatcoat"
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@@ -246,6 +248,7 @@
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icon = 'icons/obj/custom_items.dmi'
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icon_state = "fox_jacket"
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item_state = "fox_jacket"
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ignore_suitadjust = 1
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/obj/item/clothing/under/fluff/fox
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name = "Aeronautics Jumpsuit"
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