Default states and cull

This commit is contained in:
KasparoVy
2016-02-25 00:48:52 -05:00
parent aa7de9bb9a
commit 447c3ea779
4 changed files with 23 additions and 14 deletions
+10 -6
View File
@@ -192,22 +192,24 @@
/obj/item/clothing/suit/storage/lawyer/blackjacket
name = "black suit jacket"
desc = "A snappy dress jacket."
icon_state = "suitjacket_black"
item_state = "suitjacket_black"
icon_state = "suitjacket_black_open"
item_state = "suitjacket_black_open"
blood_overlay_type = "coat"
body_parts_covered = UPPER_TORSO|ARMS
ignore_suitadjust = 0
suit_adjusted = 1
action_button_name = "Button/Unbutton Jacket"
adjust_flavour = "unbutton"
/obj/item/clothing/suit/storage/lawyer/bluejacket
name = "blue suit jacket"
desc = "A snappy dress jacket."
icon_state = "suitjacket_blue"
item_state = "suitjacket_blue"
icon_state = "suitjacket_blue_open"
item_state = "suitjacket_blue_open"
blood_overlay_type = "coat"
body_parts_covered = UPPER_TORSO|ARMS
ignore_suitadjust = 0
suit_adjusted = 1
action_button_name = "Button/Unbutton Jacket"
adjust_flavour = "unbutton"
@@ -223,11 +225,12 @@
/obj/item/clothing/suit/storage/internalaffairs
name = "\improper Internal Affairs jacket"
desc = "A smooth black jacket."
icon_state = "ia_jacket"
icon_state = "ia_jacket_open"
item_state = "ia_jacket"
blood_overlay_type = "coat"
body_parts_covered = UPPER_TORSO|ARMS
ignore_suitadjust = 0
suit_adjusted = 1
action_button_name = "Button/Unbutton Jacket"
adjust_flavour = "unbutton"
@@ -246,12 +249,13 @@
/obj/item/clothing/suit/storage/fr_jacket
name = "first responder jacket"
desc = "A high-visibility jacket worn by medical first responders."
icon_state = "fr_jacket"
icon_state = "fr_jacket_open"
item_state = "fr_jacket"
blood_overlay_type = "armor"
allowed = list(/obj/item/stack/medical, /obj/item/weapon/reagent_containers/dropper, /obj/item/weapon/reagent_containers/hypospray, /obj/item/weapon/reagent_containers/syringe, \
/obj/item/device/healthanalyzer, /obj/item/device/antibody_scanner, /obj/item/device/flashlight, /obj/item/device/radio, /obj/item/weapon/tank/emergency_oxygen,/obj/item/device/rad_laser)
ignore_suitadjust = 0
suit_adjusted = 1
action_button_name = "Button/Unbutton Jacket"
adjust_flavour = "unbutton"
+9 -8
View File
@@ -1,9 +1,10 @@
/obj/item/clothing/suit/storage/labcoat
name = "labcoat"
desc = "A suit that protects against minor chemical spills."
icon_state = "labcoat"
icon_state = "labcoat_open"
item_state = "labcoat"
ignore_suitadjust = 0
suit_adjusted = 1
blood_overlay_type = "coat"
body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS
allowed = list(/obj/item/device/analyzer,/obj/item/device/antibody_scanner,/obj/item/stack/medical,/obj/item/weapon/dnainjector,/obj/item/weapon/reagent_containers/dropper,/obj/item/weapon/reagent_containers/syringe,/obj/item/weapon/reagent_containers/hypospray,/obj/item/device/healthanalyzer,/obj/item/device/flashlight/pen,/obj/item/weapon/reagent_containers/glass/bottle,/obj/item/weapon/reagent_containers/glass/beaker,/obj/item/weapon/reagent_containers/pill,/obj/item/weapon/storage/pill_bottle,/obj/item/weapon/paper,/obj/item/device/rad_laser)
@@ -18,7 +19,7 @@
/obj/item/clothing/suit/storage/labcoat/cmo
name = "chief medical officer's labcoat"
desc = "Bluer than the standard model."
icon_state = "labcoat_cmo"
icon_state = "labcoat_cmo_open"
item_state = "labcoat_cmo"
species_fit = list("Vox")
sprite_sheets = list(
@@ -28,7 +29,7 @@
/obj/item/clothing/suit/storage/labcoat/mad
name = "mad scientist's labcoat"
desc = "It makes you look capable of konking someone on the noggin and shooting them into space."
icon_state = "labcoat_green"
icon_state = "labcoat_green_open"
item_state = "labcoat_green"
species_fit = list("Vox")
sprite_sheets = list(
@@ -38,7 +39,7 @@
/obj/item/clothing/suit/storage/labcoat/genetics
name = "geneticist labcoat"
desc = "A suit that protects against minor chemical spills. Has a blue stripe on the shoulder."
icon_state = "labcoat_gen"
icon_state = "labcoat_gen_open"
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/suit.dmi'
@@ -47,7 +48,7 @@
/obj/item/clothing/suit/storage/labcoat/chemist
name = "chemist labcoat"
desc = "A suit that protects against minor chemical spills. Has an orange stripe on the shoulder."
icon_state = "labcoat_che"
icon_state = "labcoat_chem_open"
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/suit.dmi'
@@ -56,7 +57,7 @@
/obj/item/clothing/suit/storage/labcoat/virologist
name = "virologist labcoat"
desc = "A suit that protects against minor chemical spills. Offers slightly more protection against biohazards than the standard model. Has a green stripe on the shoulder."
icon_state = "labcoat_vir"
icon_state = "labcoat_vir_open"
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/suit.dmi'
@@ -65,7 +66,7 @@
/obj/item/clothing/suit/storage/labcoat/science
name = "scientist labcoat"
desc = "A suit that protects against minor chemical spills. Has a purple stripe on the shoulder."
icon_state = "labcoat_tox"
icon_state = "labcoat_tox_open"
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/suit.dmi'
@@ -74,7 +75,7 @@
/obj/item/clothing/suit/storage/labcoat/mortician
name = "coroner labcoat"
desc = "A suit that protects against minor chemical spills. Has a black stripe on the shoulder."
icon_state = "labcoat_mort"
icon_state = "labcoat_mort_open"
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/suit.dmi'
@@ -339,6 +339,7 @@
desc = "A canvas jacket styled after classical American military garb. Feels sturdy, yet comfortable."
icon_state = "militaryjacket"
item_state = "militaryjacket"
ignore_suitadjust = 1
allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank/emergency_oxygen,/obj/item/toy,/obj/item/weapon/storage/fancy/cigarettes,/obj/item/weapon/lighter,/obj/item/weapon/gun/projectile/automatic/pistol,/obj/item/weapon/gun/projectile/revolver,/obj/item/weapon/gun/projectile/revolver/detective)
/obj/item/clothing/suit/xenos
+3
View File
@@ -137,6 +137,7 @@
icon = 'icons/obj/custom_items.dmi'
icon_state = "kidosvest"
item_state = "kidosvest"
ignore_suitadjust = 1
/obj/item/clothing/suit/fluff/kluys // Kluys: Cripty Pandaen
name = "Nano Fibre Jacket"
@@ -174,6 +175,7 @@
desc = "A suit that protects against minor chemical spills. Has a red stripe on the shoulders and rolled up sleeves."
icon = 'icons/obj/custom_items.dmi'
icon_state = "labcoat_red_open"
ignore_suitadjust = 1
/obj/item/clothing/suit/fluff/stobarico_greatcoat // Stobarico: F.U.R.R.Y
name = "\improper F.U.R.R.Y's Nanotrasen Greatcoat"
@@ -246,6 +248,7 @@
icon = 'icons/obj/custom_items.dmi'
icon_state = "fox_jacket"
item_state = "fox_jacket"
ignore_suitadjust = 1
/obj/item/clothing/under/fluff/fox
name = "Aeronautics Jumpsuit"