converts laser slugs to laser scatter shot (#19552)

This commit is contained in:
Coolrune206
2022-11-02 05:51:08 +10:00
committed by GitHub
parent 2771b4f08b
commit 447edfdf83
2 changed files with 9 additions and 7 deletions
+3 -3
View File
@@ -396,9 +396,9 @@
category = CAT_WEAPONRY
subcategory = CAT_AMMO
/datum/crafting_recipe/laserslug
name = "Laser Slug Shell"
result = list(/obj/item/ammo_casing/shotgun/laserslug)
/datum/crafting_recipe/lasershot
name = "Lasershot Shell"
result = list(/obj/item/ammo_casing/shotgun/lasershot)
reqs = list(/obj/item/ammo_casing/shotgun/techshell = 1,
/obj/item/stock_parts/capacitor/adv = 1,
/obj/item/stock_parts/micro_laser/high = 1)
@@ -247,11 +247,13 @@
muzzle_flash_range = MUZZLE_FLASH_RANGE_NORMAL
muzzle_flash_color = LIGHT_COLOR_LIGHTBLUE
/obj/item/ammo_casing/shotgun/laserslug
name = "laser slug"
desc = "An advanced shotgun shell that uses a micro laser to replicate the effects of a laser weapon in a ballistic package."
/obj/item/ammo_casing/shotgun/lasershot
name = "lasershot"
desc = "An advanced shotgun shell that uses a multitude of lenses to split a high-powered laser into eight small pellets."
icon_state = "lshell"
projectile_type = /obj/item/projectile/beam/laser
projectile_type = /obj/item/projectile/beam/scatter
pellets = 8
variance = 35
muzzle_flash_strength = MUZZLE_FLASH_STRENGTH_NORMAL
muzzle_flash_range = MUZZLE_FLASH_RANGE_NORMAL
muzzle_flash_color = LIGHT_COLOR_DARKRED