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Switching to underlays.
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@@ -23,6 +23,7 @@
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/obj/item/weapon/reagent_containers/glass/bottle/update_icon()
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overlays.Cut()
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underlays.Cut()
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if(reagents.total_volume)
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var/image/filling = image('icons/obj/reagentfillings.dmi', src, "bottle10")
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@@ -41,7 +42,7 @@
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filling.icon_state = "[icon_state]100"
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filling.icon += mix_color_from_reagents(reagents.reagent_list)
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overlays += filling
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underlays += filling
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if(!is_open_container())
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var/image/lid = image(icon, src, "lid_bottle")
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