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Merge pull request #11170 from Fox-McCloud/trick-revolver
Adds Trick Revolver
This commit is contained in:
@@ -1372,7 +1372,8 @@ obj/item/toy/cards/deck/syndicate/black
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force = 5
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origin_tech = "combat=1"
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attack_verb = list("struck", "hit", "bashed")
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var/bullet_position = 1
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var/bullets_left = 0
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var/max_shots = 6
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/obj/item/toy/russian_revolver/suicide_act(mob/user)
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user.visible_message("<span class='suicide'>[user] quickly loads six bullets into [src]'s cylinder and points it at [user.p_their()] head before pulling the trigger! It looks like [user.p_theyre()] trying to commit suicide.</span>")
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@@ -1380,46 +1381,70 @@ obj/item/toy/cards/deck/syndicate/black
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return BRUTELOSS
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/obj/item/toy/russian_revolver/New()
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spin_cylinder()
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..()
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spin_cylinder()
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/obj/item/toy/russian_revolver/attack_self(mob/user)
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if(!bullet_position)
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user.visible_message("<span class='warning'>[user] loads a bullet into [src]'s cylinder.</span>")
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bullet_position = 1
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else
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if(!bullets_left)
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user.visible_message("<span class='warning'>[user] loads a bullet into [src]'s cylinder before spinning it.</span>")
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spin_cylinder()
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user.visible_message("<span class='warning'>[user] spins the cylinder on [src]!</span>")
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/obj/item/toy/russian_revolver/attack(mob/living/carbon/human/M, mob/living/carbon/human/user)
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if(M != user) //can't use this on other people
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return ..()
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if(!bullet_position)
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to_chat(user, "<span class='notice'>[src] is empty.</span>")
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return
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if(!(user.has_organ("head"))) //For sanity
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to_chat(user, "<span class='notice'>Playing this game without a head would be classed as cheating.</span>")
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return
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user.visible_message("<span class='danger'>[user] points [src] at [user.p_their()] head, ready to pull the trigger!</span>")
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if(do_after(user, 30, target = user))
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if(bullet_position > 1)
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user.visible_message("<span class='danger'>*click*</span>")
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playsound(src, 'sound/weapons/empty.ogg', 100, 1)
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bullet_position--
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return
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else
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bullet_position = null
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playsound(src, 'sound/weapons/gunshots/gunshot_strong.ogg', 50, 1)
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user.visible_message("<span class='danger'>[src] goes off!</span>")
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user.apply_damage(200, BRUTE, "head", sharp = 1, used_weapon = "Self-inflicted gunshot wound to the head.")
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user.death()
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else
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user.visible_message("<span class='danger'>[user] lowers [src] from [user.p_their()] head.</span>")
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user.visible_message("<span class='warning'>[user] spins the cylinder on [src]!</span>")
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spin_cylinder()
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/obj/item/toy/russian_revolver/attack(mob/M, mob/living/user)
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return
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/obj/item/toy/russian_revolver/afterattack(atom/target, mob/user, proximity)
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shoot_gun(user)
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/obj/item/toy/russian_revolver/proc/spin_cylinder()
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bullet_position = rand(1,6)
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bullets_left = rand(1, max_shots)
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/obj/item/toy/russian_revolver/proc/post_shot(mob/user)
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return
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/obj/item/toy/russian_revolver/proc/shoot_gun(mob/living/carbon/human/user)
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if(bullets_left > 1)
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bullets_left--
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user.visible_message("<span class='danger'>*click*</span>")
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playsound(src, 'sound/weapons/empty.ogg', 100, 1)
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return FALSE
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if(bullets_left == 1)
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bullets_left = 0
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var/zone = "head"
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if(!(user.has_organ(zone))) // If they somehow don't have a head.
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zone = "chest"
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playsound(src, 'sound/weapons/gunshots/gunshot_strong.ogg', 50, 1)
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user.visible_message("<span class='danger'>[src] goes off!</span>")
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post_shot(user)
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user.apply_damage(300, BRUTE, zone, sharp = TRUE, used_weapon = "Self-inflicted gunshot wound to the [zone].")
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user.bleed(BLOOD_VOLUME_NORMAL)
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user.death() // Just in case
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return TRUE
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else
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to_chat(user, "<span class='warning'>[src] needs to be reloaded.</span>")
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return FALSE
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/obj/item/toy/russian_revolver/trick_revolver
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name = "\improper .357 revolver"
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desc = "A suspicious revolver. Uses .357 ammo."
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icon_state = "revolver"
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max_shots = 1
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var/fake_bullets = 0
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/obj/item/toy/russian_revolver/trick_revolver/New()
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..()
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fake_bullets = rand(2, 7)
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/obj/item/toy/russian_revolver/trick_revolver/examine(mob/user) //Sneaky sneaky
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..()
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to_chat(user, "Has [fake_bullets] round\s remaining.")
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to_chat(user, "[fake_bullets] of those are live rounds.")
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/obj/item/toy/russian_revolver/trick_revolver/post_shot(user)
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to_chat(user, "<span class='danger'>[src] did look pretty dodgey!</span>")
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SEND_SOUND(user, 'sound/misc/sadtrombone.ogg') //HONK
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/*
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* Rubber Chainsaw
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*/
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