diff --git a/code/game/objects/structures/crates_lockers/closets/secure/medical.dm b/code/game/objects/structures/crates_lockers/closets/secure/medical.dm index 7883038d5d8..02198aee08f 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/medical.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/medical.dm @@ -91,7 +91,10 @@ new /obj/item/clothing/under/rank/medical/purple(src) new /obj/item/clothing/head/surgery/purple(src) new /obj/item/clothing/under/rank/medical(src) + new /obj/item/clothing/under/rank/nurse(src) + new /obj/item/clothing/under/rank/orderly(src) new /obj/item/clothing/suit/storage/labcoat(src) + new /obj/item/clothing/suit/fr_jacket(src) new /obj/item/clothing/shoes/white(src) // new /obj/item/weapon/cartridge/medical(src) new /obj/item/device/radio/headset/headset_med(src) diff --git a/code/game/objects/structures/crates_lockers/closets/wardrobe.dm b/code/game/objects/structures/crates_lockers/closets/wardrobe.dm index 71fc5324fde..d79a9f31e31 100644 --- a/code/game/objects/structures/crates_lockers/closets/wardrobe.dm +++ b/code/game/objects/structures/crates_lockers/closets/wardrobe.dm @@ -26,6 +26,8 @@ new /obj/item/clothing/under/rank/security2(src) new /obj/item/clothing/under/rank/security2(src) new /obj/item/clothing/under/rank/security2(src) + new /obj/item/clothing/under/rank/dispatch(src) + new /obj/item/clothing/under/rank/dispatch(src) new /obj/item/clothing/shoes/jackboots(src) new /obj/item/clothing/shoes/jackboots(src) new /obj/item/clothing/shoes/jackboots(src) @@ -328,13 +330,18 @@ icon_closed = "mixed" /obj/structure/closet/wardrobe/mixed/New() - new /obj/item/clothing/under/color/white(src) new /obj/item/clothing/under/color/blue(src) new /obj/item/clothing/under/color/yellow(src) new /obj/item/clothing/under/color/green(src) new /obj/item/clothing/under/color/orange(src) new /obj/item/clothing/under/color/pink(src) - new /obj/item/clothing/shoes/black(src) - new /obj/item/clothing/shoes/brown(src) - new /obj/item/clothing/shoes/white(src) + new /obj/item/clothing/under/dress/plaid_blue(src) + new /obj/item/clothing/under/dress/plaid_red(src) + new /obj/item/clothing/under/dress/plaid_purple(src) + new /obj/item/clothing/shoes/blue(src) + new /obj/item/clothing/shoes/yellow(src) + new /obj/item/clothing/shoes/green(src) + new /obj/item/clothing/shoes/orange(src) + new /obj/item/clothing/shoes/pink(src) + new /obj/item/clothing/shoes/leather(src) return diff --git a/code/modules/clothing/under/jobs/medsci.dm b/code/modules/clothing/under/jobs/medsci.dm index 808cc6d6c5d..7d1a7038c19 100644 --- a/code/modules/clothing/under/jobs/medsci.dm +++ b/code/modules/clothing/under/jobs/medsci.dm @@ -70,6 +70,24 @@ permeability_coefficient = 0.50 armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 10, rad = 0) +/obj/item/clothing/under/rank/nurse + desc = "A dress commonly worn by the nursing staff in the medical department." + name = "nurse's dress" + icon_state = "nurse" + item_state = "nurse" + color = "nurse" + permeability_coefficient = 0.50 + armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 10, rad = 0) + +/obj/item/clothing/under/rank/orderly + desc = "A white suit to be worn by orderly people who love orderly things." + name = "orderly's uniform" + icon_state = "orderly" + item_state = "orderly" + color = "orderly" + permeability_coefficient = 0.50 + armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 10, rad = 0) + /obj/item/clothing/under/rank/medical desc = "It's made of a special fiber that provides minor protection against biohazards. It has a cross on the chest denoting that the wearer is trained medical personnel." name = "medical doctor's jumpsuit" diff --git a/code/modules/clothing/under/jobs/security.dm b/code/modules/clothing/under/jobs/security.dm index e62adf21b2a..691e16896cc 100644 --- a/code/modules/clothing/under/jobs/security.dm +++ b/code/modules/clothing/under/jobs/security.dm @@ -26,6 +26,15 @@ armor = list(melee = 10, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0) flags = FPRINT | TABLEPASS +/obj/item/clothing/under/rank/dispatch + name = "dispatcher's uniform" + desc = "A dress shirt and khakis with a security patch sewn on." + icon_state = "dispatch" + item_state = "dispatch + color = "dispatch" + armor = list(melee = 10, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0) + flags = FPRINT | TABLEPASS + /obj/item/clothing/under/rank/security2 name = "security officer's uniform" desc = "It's made of a slightly sturdier material, to allow for robust protection." diff --git a/icons/mob/uniform.dmi b/icons/mob/uniform.dmi index aaaa2a9593e..3ecef1385db 100644 Binary files a/icons/mob/uniform.dmi and b/icons/mob/uniform.dmi differ diff --git a/icons/obj/clothing/uniforms.dmi b/icons/obj/clothing/uniforms.dmi index c23809c3942..da4defeac35 100644 Binary files a/icons/obj/clothing/uniforms.dmi and b/icons/obj/clothing/uniforms.dmi differ