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Code rework of placing things on walls.
Stuff goes under types. Types have procs. Never have 500 lines of repeated code again. I came very close to crying while editing this. You should appreciate that. ---- This commit entirely reworks how placing things on walls work- Posters have intentionally been left alone to reduce the amount of lines changed. With this commit, wall-mounted objects are no longer snowflaked into the wall file.
This commit is contained in:
committed by
Tigercat2000
parent
35664b8708
commit
44aa2ba225
@@ -14,10 +14,10 @@
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/obj/item/weapon/airlock_electronics,
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/obj/item/weapon/module/power_control,
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/obj/item/weapon/stock_parts,
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/obj/item/light_fixture_frame,
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/obj/item/apc_frame,
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/obj/item/alarm_frame,
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/obj/item/firealarm_frame,
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/obj/item/mounted/frame/light_fixture,
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/obj/item/mounted/frame/apc_frame,
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/obj/item/mounted/frame/alarm_frame,
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/obj/item/mounted/frame/firealarm,
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/obj/item/weapon/table_parts,
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/obj/item/weapon/rack_parts,
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/obj/item/weapon/camera_assembly,
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